Agg-Sharp is the C# port of Anti-Grain Geometry (AGG), a GUI abstraction layer and various c# bits and pieces for developing apps and games. They are all in separate .dll's and easy to use incrementally. Agg-Sharp is an Open Source, free of charge graphic library. Agg-Sharp doesn't depend on any graphic API or technology. Basically, you can thi…
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AForgeCamera Upgrade framework to 4.7.1 Mar 22, 2018
AggVisualizers Upgrade Newtonsoft.Json Sep 1, 2018
Csg Fix typo Sep 1, 2018
DataConverters2D More projects converted to .net standard Aug 9, 2018
DataConverters3D Make sure base apply makes a group Sep 23, 2018
Gaming Remove redundant configs Sep 1, 2018
Gui Account for TransformToScreenSpace without SystemWindow parent Sep 19, 2018
GuiAutomation Show the automation mouse by default Sep 10, 2018
ImageProcessing upgraded to .net 2.0 Sep 5, 2018
Localizations More projects converted to .net standard Aug 9, 2018
MarchingSquares Improve Mac keyboard and image support Sep 19, 2018
MeshThumbnails/MeshThumbnails Improve Mac keyboard and image support Sep 19, 2018
NeuralNet Remove redundant configs Sep 1, 2018
OpenTkOpenGles Changing GL to be a runtime connection to the output device Aug 23, 2018
PlatformGtk Convert project references to lowercase Aug 31, 2018
PlatformWin32 Changing automation runner to .netstandard Sep 5, 2018
PolygonMesh Chnage aabb zero and empty to functions so they don't get changed by … Sep 16, 2018
RayTracer More projects converted to .net standard Aug 9, 2018
Rectification Convert project references to lowercase Aug 31, 2018
RenderOpenGl restore outline renderer Sep 14, 2018
Tesselate Convert Tesselate to .net standard, use NuGet for C5 Aug 9, 2018
Tests/Agg.Tests Fix usings on Android Sep 20, 2018
Typography.GlyphLayout Upgrade Newtonsoft.Json Sep 1, 2018
Typography.OpenFont Upgrade Newtonsoft.Json Sep 1, 2018
VectorMath improving the time estimator Sep 20, 2018
Veldrid Can render some polygon data now Sep 6, 2018
agg Working on new icon scaling and cicle bounds Sep 18, 2018
clipper_library More projects converted to .net standard Aug 9, 2018
examples Consolidate test projects Sep 4, 2018
liberation-fonts-ttf-1.07.0 First Commit Jan 22, 2014
.gitignore Fix agg build VertexSource refactory Oct 11, 2017
LICENSE Initial commit Jan 22, 2014
Mono.Simd.dll First Commit Jan 22, 2014
NuGet.config Fix Nuget packages location, remove Mono.Simd reference Oct 25, 2016
README.md Initial commit Jan 22, 2014
agg to agg-sharp legend.txt First Commit Jan 22, 2014
agg-sharp.sln Consolidate test projects Sep 4, 2018

README.md

agg-sharp

Agg-Sharp is the C# port of Anti-Grain Geometry (AGG), a GUI abstraction layer and various c# bits and pieces for developing apps and games. They are all in separate .dll's and easy to use incrementally. Agg-Sharp is an Open Source, free of charge graphic library. Agg-Sharp doesn't depend on any graphic API or technology. Basically, you can think of Agg-Sharp as of a rendering engine that produces pixel images in memory from vectorial data. The ideas and the philosophy of Agg-Sharp are: Anti-Aliasing. Subpixel Accuracy. The highest possible quality. High performance. Platform independence and compatibility. Flexibility and extensibility. Lightweight design. Reliability and stability (including numerical stability).