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Version 1.6.53
Fixed: Starfield is now reset when exiting the game during hyperspace
Fixed: AI firing when target is not forward
Fixed: Colour on some turrets not changing from red
Added: Hyperspace shake & in game cursor fade
Added: Copy and Paste functions to editor
Added: Move multiple selected nodes at once
Added: Delete selected nodes with delete key
Added: Export Node Selection Function to editor
Updated: Editor controls
Updated: Select nodes function now fully works
Updated: Selection box code
Added: Dragbox selection to editor
Added: Ability to select hud colour
Added: Ability to choose different types of asteroids
Added: New asteroid loading system
Added: Ship explosion type to ship class
Updated: Display location tool
Updated: Load ships on ground is now correctly positioned
Added: Initial code for display location tool
Updated: Numerous minor changes
Update NodeDescriptions.cs
Added: set galaxy location node
Removed: Libnoise credit from menu
Removed: Libnoise
Added: reorganised and added new music tracks
Removed: Vwing
Updated: Tie Cockpit texture
Added: Change skybox node
Added: New Terrain loading system
Added: First strike ships
Added: Galactic Conquest Ships
Added: New planet loading system
Added: Additional Assets Ships
Updated: Dropbox size in editor
Added: Single run preload option on load single ship
Added: Toggle between different ship sets
Added: Dynamic campaign loading to main menu
Fixed: Incorrect rotation data applied in node
Fixed: Player ship wrongly being cleared from object list on hyperspace
Fixed: Hyperspace exit velocity bug
Added: Control lock node/function
Fixed: Numerous hyperspace bugs