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Version 12.2.74

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@MichaelEGA MichaelEGA released this 22 Oct 16:36
· 10 commits to main since this release

This is a development release, designed to preserve the work around the unused targeting display. It is not a playable build.

  • added: display launch from hangar node
  • added: new objective indicator
  • added: new tie fighter cockpit model
  • added: select node from list on the left hand side that takes you directly to the node in mission editor
  • added: four new ships from jeronimo and spylakewalker
  • added: rebel hangar model
  • added: add land in hangar to display hangar launch node
  • fixed: up systems targetting
  • added: decorative ships in landing bay
  • added: background noise for hangar bay
  • added: load tiles node function
  • updated: make controller controls feel more natural
  • removed: ship information from top of screen
  • fixed: slow loading problem in editor
  • fixed: system smoke particle needs to be parented to ship without affect the scale
  • fixed: sound has stopped working on mission briefings
  • updated: lower spin rate slightly
  • fixed: when a ship with systems activated for targeting jumps it causes a bunch of errors that breaks the mission
  • added: more systems to the pinace