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Version 4.0.11
Added: Sulon Star Model
Added: mc80cc
Added: Escape Pod Cockpit
Added: Cloud Car Cockpit
Added: new node set waypoint to ship location
Added: new node ifobjectiveisactive
Added: new node/function: cannotbedisabled
Added: new node/function: display a hint
Added: x-wing mission 7
Added: slow cockpit sway
Added: sound radio distortion system
Added: x-wing mission 8
Updated: x-wing mission descriptions
Updated: tie fighter mission descriptions
Fixed: Tie Fighter mission 5 x-wings don't launch in third wave
Fixed: unresolved node functions null error in mission editor
Fixed: incorrect position of waypoint
Fixed: smallship not being marked as disabled
Fixed: mission 5 interceptors don't launch from SD
Fixed: ships not launching from correct hangar position
Removed: terrains
Added: add audio distortion option
Updated: post processing
Fixed: sentinel wings don't rotate
Fixed: sentinel wings on radar model in wrong position
Added: cloud city as background city option
Fixed: tie fighter mission 5 doesn't finish
Fixed: disabled ship should deselect target to make room for more ai attackers
Removed: wing position from ai control and make it automatic i.e. hyperspace/docking wings closed, otherwise open
Fixed: newly loaded ships can be heard while in hyperspace
Fixed: ship rolls one way and then the other when destroyed
Fixed: dual lasers on three laser ships doesn't work properly
Fixed: make build version use high fidelity by default
Fixed: change lower fidelity versions to include drive glows
Removed: all lod system code - largeship
Removed: environments
Removed: set galaxy location function
Removed: randomised explosions
Fixed: x-wing mission 6 freighter should exit more quickly
Fixed: x-wing mission 3 slight delay one of the ship destroyed notification messages
Fixed: x-wing mission 4 move red 2 so he is not destroyed straight away
Fixed: make fogger invincible in Tie Fighter mission 5
Fixed: remove dialogue box node, function, and assets
Fixed: ships not turning around at edge of game area
Fixed: make skybox options load dynamically in editor
Fixed: red bar behind hint box
Fixed: prevent x-wings attacking buoy in X-Wing mission 7
Removed: terrain image option from editor
Removed: controller code
Removed: controller information from menu
Updated: tutorials to remove terrain tutorial
Removed: menu mouse-over button sound
Updated: asteroid node and function to be less confusing
Fixed: no cursor on save name for mission editor
Updated: rename first x-wing campaign to A New Ally
Updated: rename Tie Fighter campaign to Aftermath of Hoth
Added: new campaign Imperial Assault
Added: 'none' option to music tracks in editor
Fixed: time should be in minutes
Updated: write a new description for A New Ally
Updated: write a new description for Aftermath of Hoth
Updated: write a new descrition for Imperial Assault
Updated: copy data from custom mission file back into internal folder