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Version 5.0.89

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@MichaelEGA MichaelEGA released this 10 Jan 12:26
· 566 commits to main since this release
a4e517d

Major Updates

  • Added: Mon Calamari Cruiser mc80a
  • Added: Mon Calamari Cruiser mc80lc
  • Added: Mon Calamari Cruiser mc90
  • Added: Carrack Cruiser
  • Added: Lancer Class Frigate
  • Added: skyhopper cockpit
  • Added: dx9 transport cockpit
  • Added: firespray cockpit
  • Added: Mon Calamari Cruiser cannon small
  • Added: Mon Calamari Cruiser cannon large
  • Added: remake x-wing cockpit

Intermediate Updates

  • Added: new splash image for A New Ally
  • Added: new splash image for Aftermath of Hoth
  • Added: new splash image for Imperial Assault
  • Added: setup space turret cannons
  • Updated: update phantoms in the graveyard
  • Added: mc80a setup
  • Added: mc80cc setup
  • Added: mc80lc setup
  • Added: mc90 setup
  • Added: carrack cruiser setup
  • Added: lancer setup
  • Added: SSD setup
  • Added: add a yellow lasers colour option
  • Added: imperial assault mission 2
  • Added: x-wing mission 9
  • Added: add back in code for loading and unloading environments

Minor Updates

  • Fixed: fix some lasers not being set to scene space
  • Fixed: new ship models need to have read/write turned on
  • Added: added space turret
  • Fixed: set target problem in imperial assault mission 1
  • Updated: remove debugging code lines from set target problem
  • Updated: make corvette start to move in imperial assault mission 1
  • Updated: reposition small turrets on mc80a
  • Updated: add cast points to all new large ships
  • Updated: add dockpit points to all open galaxy ships: mc80a forward
  • Fixed: stop turrets rotating while game is paused
  • Updated: check to see if corvette still exists at end of imperial assault mission 1
  • Fixed: no victory music after finishing ars opus mission
  • Updated: make sure radar objects are centered for all mcShips
  • Updated: radar objects for all new ships
  • Fixed: ion cannons on dx9 not working
  • Fixed: can't switch weapons when torpedos are finished
  • Updated: containers are way to strong
  • Updated: remove colliders from First Strike engine glows
  • Fixed: invisible collider problem on imperial assault mission 2
  • Updated: modify IA mission 1 to be set on the border of Thyferra
  • Updated: add voice to imperial assault mission 2
  • Updated: add objectives to imperial assault mission 2
  • Updated: connect mission 8 to mission 9
  • Updated: renumber all missions
  • Fixed: preloaded tie fightes aren't attacking player
  • Fixed: ships flying through terrain
  • Updated: update screens on x-wing model
  • Fixed: fix up mesh on X-Wing screens
  • Updated: remove canyon 01 and 02 terrain due to inferior quality
  • Fixed: cockpit doesn't reflect hyperspace light in build
  • Updated: lower vingnette strength