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Version 0.9.41
NOTE: This is the only and final release of the game with the 'explore' mode. The feature is no longer in development and will be removed from future releases. But I made this release to preserve the code and to give an example of what it would have been like.
Update: Final update for explore mode
Updated: More powerful region data categories
Updated: Mission Briefing now plays audio
Added: AI now checks if line of fire is clear of friendlies
Updated: Hyperspace activation sequence
Added: Ignore collision function when creating smallships
Added: display hyperdrive state on hud
Added: hyperspace location selection brace
Updated: GC lambda textures and reposition cockpit
Added: Procedural Position loading without clashes
Update: Ship loading in explore has started
Added: Load location profile data
Update: Improved planet rotation ability
Update: Hyperspace tunnel with reflection probe
Fixed: Ship being destroyed during hyperspace
Added: Change location for explore
Added: Get Locations Function
Update: Now possible to run explore mode
Updated: Base explore mode code
Added: Initial code for explore mode
Added: Lock ship controls function
Added: Starfield stretch function for hyperspace
Update: Change location function
Added: Change Location Function/Node
Added: Hyperspace Shader
Updated: Hud Selection Brace