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Version 0.9.41

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@MichaelEGA MichaelEGA released this 04 Jan 12:34
· 945 commits to main since this release

NOTE: This is the only and final release of the game with the 'explore' mode. The feature is no longer in development and will be removed from future releases. But I made this release to preserve the code and to give an example of what it would have been like.

Update: Final update for explore mode

Updated: More powerful region data categories

Updated: Mission Briefing now plays audio

Added: AI now checks if line of fire is clear of friendlies

Updated: Hyperspace activation sequence

Added: Ignore collision function when creating smallships

Added: display hyperdrive state on hud

Added: hyperspace location selection brace

Updated: GC lambda textures and reposition cockpit
Added: Procedural Position loading without clashes

Update: Ship loading in explore has started

Added: Load location profile data

Update: Improved planet rotation ability

Update: Hyperspace tunnel with reflection probe

Fixed: Ship being destroyed during hyperspace

Added: Change location for explore

Added: Get Locations Function

Update: Now possible to run explore mode

Updated: Base explore mode code

Added: Initial code for explore mode

Added: Lock ship controls function

Added: Starfield stretch function for hyperspace

Update: Change location function

Added: Change Location Function/Node
Added: Hyperspace Shader

Updated: Hud Selection Brace