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Expand Up @@ -99,7 +99,7 @@ An integer value that identifies the input-assembler (see input slot). Valid val

Type: <b><a href="https://docs.microsoft.com/windows/desktop/WinProg/windows-data-types">UINT</a></b>

Optional. Offset (in bytes) between each element. Use D3D11_APPEND_ALIGNED_ELEMENT for convenience to define the current element directly
Optional. Offset (in bytes) from the start of the vertex. Use D3D11_APPEND_ALIGNED_ELEMENT for convenience to define the current element directly
after the previous one, including any packing if necessary.


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