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Add new section to using-admin-portal.md
evanwindom Jun 8, 2023
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Merge pull request #11324 from rigel512/evanwindom-notification-center
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Update programming-visual-studio-tools-for-unity.md
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Expand Up @@ -34,7 +34,7 @@ These procedures have been tested on these server configurations:

## Network requirements

Debugging between two computers connected through a proxy is not supported. Debugging over a high latency or low-bandwidth connection, such as dialup Internet, or over the Internet across countries is not recommended and may fail or be unacceptably slow. For a complete list of requirements, see [Requirements](../debugger/remote-debugging.md#requirements_msvsmon).
Debugging between two computers connected through a proxy is not supported. Debugging over a high latency or low-bandwidth connection, such as dialup Internet, or over the Internet across countries/regions is not recommended and may fail or be unacceptably slow. For a complete list of requirements, see [Requirements](../debugger/remote-debugging.md#requirements_msvsmon).

## App already running in IIS?

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11 changes: 3 additions & 8 deletions docs/ide/signing-in-to-visual-studio.md
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Expand Up @@ -16,14 +16,9 @@ ms.workload:

[!INCLUDE [Visual Studio](~/includes/applies-to-version/vs-windows-only.md)]

In this article, you'll learn:
+ How to [sign in](#sign-in) with an account
+ [The benefits to account sign in](#benefits)
+ How to [add & switch accounts](#add-and-switch)
+ How to [sign out of your account](#sign-out-of-your-account)
+ How to [update your profile](#profile)

You can also get [subscription support](https://visualstudio.microsoft.com/subscriptions/support/) and search the FAQ to find answers to common support questions about subscriptions, accounts, and billing.
In this article, you'll learn how to sign in to Visual Studio, add and switch user accounts, update your profile, sign out of your account, and the benefits to signing in.

You can get subscription support and search the FAQ to find answers to common support questions about subscriptions, accounts, and billing [here](https://visualstudio.microsoft.com/subscriptions/support/).

<a name="sign-in"></a>

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2 changes: 1 addition & 1 deletion gamedev/index.yml
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Expand Up @@ -11,7 +11,7 @@ metadata:
ms.date: 08/05/2020
ms.topic: hub-page
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
highlightedContent:
items:
- title: Game development with Visual Studio
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Expand Up @@ -3,7 +3,7 @@ title: "Application Lifecycle Management (ALM) with Unity Apps | Microsoft Docs"
description: Understand application lifecycle management (ALM) with Unity Apps. Review Agile tools, model, code, build, test, and improve code quality.
ms.date: 08/21/2018
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: "conceptual"
ms.assetid: 2dc61e63-9ba2-4c16-b1ad-f46249e576b6
author: "conceptdev"
Expand Down Expand Up @@ -63,7 +63,7 @@ General Comment: Although these design features are either independent of coding

Special considerations for version control with Unity:

1. Unity tracks metadata about game assets in a single, opaque library that is hidden by default. To keep files and metadata in sync, it is necessary to make the metadata visible and to store it in more-manageable chunks. For details, refer to [Using External Version Control Systems with Unity](https://docs.unity3d.com/Manual/ExternalVersionControlSystemSupport.html) (Unity documentation).
1. Unity tracks metadata about game assets in a single, opaque library that is hidden by default. To keep files and metadata in sync, it is necessary to make the metadata visible and to store it in more-manageable chunks. For details, refer to [Using External Version Control Systems with Unity](https://docs.unity3d.com/2020.1/Documentation/Manual/ExternalVersionControlSystemSupport.html) (Unity documentation).

2. Not all files and folders in a Unity project are appropriate for source control, as is also described in the link above. The Assets and ProjectSettings folders should be added, but the Library and Temp folders should not. For an additional list of generated files that would not go into source control, see the discussion [How to use Git for Unity3D source control?](https://stackoverflow.com/questions/18225126/how-to-use-git-for-unity3d-source-control) on StackOverflow. Many developers have also blogged on this subject independently.

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Expand Up @@ -4,7 +4,7 @@ description: View the change log for Visual Studio Tools for Unity, Mac. See cha

ms.date: "12/13/2022"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: "conceptual"
ms.assetid: 33a6ac54-d997-4308-b5a0-af7387460849
author: therealjohn
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2 changes: 1 addition & 1 deletion gamedev/unity/change-log-visual-studio-tools-for-unity.md
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Expand Up @@ -3,7 +3,7 @@ title: "Change Log (Visual Studio Tools for Unity, Windows) | Microsoft Docs"
description: View the change log for Visual Studio Tools for Unity, Windows. See changes from version 1.0.0.0 through 4.7.0.0 and beyond.
ms.date: "12/12/2022"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: "conceptual"
ms.assetid: ea490b7e-fc0d-44b1-858a-a725ce20e396
author: therealjohn
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Expand Up @@ -4,7 +4,7 @@ description: Learn to customize project files created by Visual Studio Tools for

ms.date: "04/19/2021"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: "conceptual"
ms.assetid: 60b8cc1d-cacc-404d-b768-77e81bc354f8
author: "conceptdev"
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Expand Up @@ -4,7 +4,7 @@ description: See examples of programming using the Visual Studio Tools for Unity

ms.date: "04/19/2021"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: "conceptual"
ms.assetid: a5758cb0-e73b-45f5-8cae-c0eb40491026
author: therealjohn
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Expand Up @@ -4,7 +4,7 @@ description: "Quickstart: Learn how to connect Unity and Visual Studio for cross
ms.date: 08/26/2022
ms.custom: kr2b-contr-experiment, devdivchpfy22
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: quickstart
ms.assetid: 66b5b4eb-13b5-4071-98d2-87fafa4598a8
author: "therealjohn"
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Expand Up @@ -4,7 +4,7 @@ description: Learn to use Visual Studio Tools for Unity's integration and produc

ms.date: "12/10/2021"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: how-to
ms.assetid: e67ec9a2-a449-413e-8930-9a471bd43a06
author: therealjohn
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2 changes: 1 addition & 1 deletion gamedev/unity/get-started/visual-studio-tools-for-unity.md
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Expand Up @@ -4,7 +4,7 @@ description: Read an overview about Visual Studio Tools for Unity, which is a fr

ms.date: "12/10/2021"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: overview
ms.assetid: 6cabc626-5310-4622-a743-210a9abb5535
author: therealjohn
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Expand Up @@ -4,7 +4,7 @@ description: Read about troubleshooting in Visual Studio Tools for Unity. See de

ms.date: "04/04/2022"
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.topic: troubleshooting
ms.assetid: 8f5db192-8d78-4627-bd07-dbbc803ac554
author: therealjohn
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2 changes: 1 addition & 1 deletion gamedev/unity/unity-scripting-upgrade.md
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Expand Up @@ -7,7 +7,7 @@ ms.date: 08/26/2022
ms.topic: how-to
ms.assetid: E2C9420F-A5D5-4472-9020-2B63FB27A133
ms.technology: vs-unity-tools
ms.prod: visual-studio-dev16
ms.prod: visual-studio
ms.custom: devdivchpfy22
ms.workload:
- "unity"
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8 changes: 8 additions & 0 deletions subscriptions/using-admin-portal.md
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Expand Up @@ -54,6 +54,14 @@ For more information about the agreement you're viewing, select the second icon
> [!div class="mx-imgBorder"]
> ![Visual Studio Subscriptions Admin Portal Details Page](_img/using-admin-portal/details-page.png "Screenshot of the agreement details dialog. The agreement details button is highlighted.")

## The Notification center

To view notifications related to portal announcements, newsletters, and more, select the bell icon on the upper right-hand corner.

Hover over a notification to dismiss an individual notification or select **Dismiss all** to clear the notification center. Some critical notifications may appear at the top of the center and will not be dismissible.

Navigate to the **Settings** wheel to set your preferences on the notifications you are interested in receiving. This will only reflect in the portal, and not in email notifications.

## Resources

+ [Visual Studio licensing white paper](https://visualstudio.microsoft.com/wp-content/uploads/2019/06/Visual-Studio-Licensing-Whitepaper-May-2019.pdf)
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