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Glint 1.2

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@MiladRTX MiladRTX released this 29 Oct 22:44
· 4 commits to main since this release

Important

Glint only works in 60 Hz mode. If a game switches the PS5 to 120 Hz, capture stops until you restart the console.

  • Glint turns 120 Hz Output off while it runs and puts your setting back when you stop it.
  • Load Glint from the home screen, before you start a game.
  • A fix for 120 Hz mode is in the works.

What's new

120 Hz Output is turned off while Glint runs. Glint sets Settings → Screen and Video → Video Output → 120 Hz Output to Off when it starts and puts it back when it stops. Games play at 60 Hz in the meantime.

Starts on the first try. After a PS5 restart, Glint used to fail the first time and needed loading again. It now retries by itself.

Clearer message. If a game did switch the console to 120 Hz, the console now tells you so and what to do.

Install

  1. Download Glint.exe and Glint-1.2-ps5.elf below.
  2. Upload the .elf to your PS5:
    /data/pldmgr/payloads/local/glint/Glint-1.2-ps5.elf
    (you can delete the old Glint-1.1-ps5.elf)
  3. From the home screen, load it from Payload Manager, then open Glint.exe.

If Glint is closed from Payload Manager, 120 Hz Output stays Off until the next time Glint stops normally. You can also set it back yourself in Settings.

Only tested on firmware 13.60 so far. Full details in the changelog.