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Pipes Tanks and Oil

JohnBraham edited this page Nov 4, 2026 · 1 revision

Pipes, tanks and oil

Equipment Use
Drain Collects from above and pushes into neighboring handlers.
Discharge Takes in fluid and places it below when conditions allow.
Pipe Moves fluid between loaded endpoints; does not store fluid along the route.
Extraction terminal Pulls from its selected neighboring source into the network.
Fluid switch Redstone closes the route; removing the signal reopens it.
Storage tank / metal tank 4,000 / 16,000 mB. Comparator level tracks fill.
Distillation furnace 4,000 mB each for input and output. Accepts fluids with a distilling recipe.

A bucket is 1,000 mB. A pipe's displayed or capability rating describes throughput, not its stored volume. If a tank won't drain, check for an extraction terminal. If a receiver won't fill, check its accepted fluid, free capacity, loaded route, and valve signal.

Oil and bioplastic

Power Advantage's default OreSpawn rule places covered crude oil deposits in eligible sandy Overworld biomes (excluding beaches and mesas), in the configured Y range 0-48. Check the world profile and newly generated terrain when looking for deposits.

The distillation furnace uses 2 mB crude oil to 1 mB refined oil. It accepts crude oils in the common c:crude_oil or c:oils/crude fluid tags. If processing stalls, leave room for the result and verify the input tag before changing the pipe network. MMDLib crushing recipes turn potatoes into starch; smelt the starch to make bioplastic.

Fluid networks | Distilling recipes

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