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Chunk
fgrimau edited this page Dec 28, 2019
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10 revisions
Handles a 'chunk' of the map, defined by a global variable as a square of CHUNK_SIZE by CHUNK_SIZE
Chunk()Chunk(Chunk&)~Chunk()
Chunk& operator=(const Chunk&)
SDL_Rect get_position() constImageSet* get_image_set() const
void set_position(int, int)void set_position(SDL_Rect)void set_image_set(ImageSet*)