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Console
fgrimau edited this page Dec 28, 2019
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Handles a complete console with text input for the user, text output from the rest of the game, the drawing of itself and the updating
Console()Console(TTF_Font*)Console(const Console&)~Console()Console& operator=(const Console&)
int set_font(TTF_Font*)
int draw(Screen*) overrideint update(SDL_Event*, Screen*) overrideint update_layout(Screen*)