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Image_set
fgrimau edited this page Dec 28, 2019
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Image managing trough SDL_rects. Each objets represents a 'big' set of images, divideable into smaller bits
ImageSet()- [
ImageSet(const ImageSet&)](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::ImageSet(const ImageSet&);) ImageSet(SDL_Texture*)~ImageSet()
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ImageSet& operator=(const ImageSet&)](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::ImageSet& operator=(const ImageSet&);)
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SDL_Texture* get_texture() const](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::get_texture() const;) - [
const SDL_Rect* get_sub(int, int) const](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::SDL_Rect* get_sub(int, int) const;) - [
int get_width() const](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::get_width() const;) - [
int get_height() const](https://github.com/fgrimau/fuzzy-waddle/wiki/ImageSet::get_height() const;)