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Controller hotfix
Fixed LT/RT not registering on some controllers under Linux due to missing input mappings. Windows users were not affected by this specific issue.
Standard and Classic control layouts are unchanged. No game-data re-extraction is required.
Downloads
- Windows (x64):
ProjectAvalanche-windows-x64.zip. Unpack it anywhere and startProject Avalanche.exe.
(ProjectAvalanche-windows-x64.tar.gzholds the same files for the launcher's updater.) - Linux (x64):
ProjectAvalanche-linux-x64.tar.gz. Unpack it into a folder of its own
(mkdir ProjectAvalanche && tar -xzf ProjectAvalanche-linux-x64.tar.gz -C ProjectAvalanche) and start
./project-avalanche. Built on Ubuntu 24.04; it needs a Vulkan driver and that glibc or newer. - Dedicated server:
ProjectAvalanche-server-windows-x64.zipandProjectAvalanche-server-linux-x64.tar.gz:
avalanche-server, headless (no GPU, sound or display), port 27450 UDP and TCP and 27451 UDP; it takes the
rules from your own disc image (setup), and its README.txt says how to run it (a systemd unit and a Windows
service note inside). The game's downloads carry it too, for the launcher's HOST.
The launcher, avalanche-game, avalanche-movie and the fonts folder must stay in the same folder. You
need your own copy of the game: the launcher sets the game data up from an ISO image of your retail Xbox 360
disc of SSX (2012), and no game data is included. The port is a work in progress; the README says what runs and how to report problems.
Full Changelog: v0.3.1...v0.3.2