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v0.3.2

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@github-actions github-actions released this 10 Nov 18:06

Controller hotfix

Fixed LT/RT not registering on some controllers under Linux due to missing input mappings. Windows users were not affected by this specific issue.

Standard and Classic control layouts are unchanged. No game-data re-extraction is required.

Downloads

  • Windows (x64): ProjectAvalanche-windows-x64.zip. Unpack it anywhere and start Project Avalanche.exe.
    (ProjectAvalanche-windows-x64.tar.gz holds the same files for the launcher's updater.)
  • Linux (x64): ProjectAvalanche-linux-x64.tar.gz. Unpack it into a folder of its own
    (mkdir ProjectAvalanche && tar -xzf ProjectAvalanche-linux-x64.tar.gz -C ProjectAvalanche) and start
    ./project-avalanche. Built on Ubuntu 24.04; it needs a Vulkan driver and that glibc or newer.
  • Dedicated server: ProjectAvalanche-server-windows-x64.zip and ProjectAvalanche-server-linux-x64.tar.gz:
    avalanche-server, headless (no GPU, sound or display), port 27450 UDP and TCP and 27451 UDP; it takes the
    rules from your own disc image (setup), and its README.txt says how to run it (a systemd unit and a Windows
    service note inside). The game's downloads carry it too, for the launcher's HOST.

The launcher, avalanche-game, avalanche-movie and the fonts folder must stay in the same folder. You
need your own copy of the game: the launcher sets the game data up from an ISO image of your retail Xbox 360
disc of SSX (2012), and no game data is included. The port is a work in progress; the README says what runs and how to report problems.

Full Changelog: v0.3.1...v0.3.2