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Liam Robinson edited this page Nov 8, 2026
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Project Avalanche is a native PC version of SSX (2012), played from your own copy of the game: the launcher reads your disc image once and the game runs from that. This wiki is for people who host servers, write scripts and make mods.
| Page | What |
|---|---|
| Hosting a Server | the dedicated server: downloads, setup from your disc, the first start |
| Server Configuration | every server.toml key |
| Ports and Firewalls | the ports, firewall rules, port mapping |
| Server Console | the console's commands |
| Operators and Remote Console | operator keys and rcon
|
| Access Control List | who may do what |
| Bans and Mutes | keeping players out or quiet |
| The Server List | the project's public list, heartbeats, its blocklist |
| Query and LAN Discovery | the browser's ping and the LAN tab |
| Server Resources | running packages and scripts on a server |
| Blocklists | refusing resource files |
| Maps and Gamemodes on a Server | custom maps and rules |
| Logs and Metrics | the log, /info, Prometheus metrics |
| Running as a Service | systemd and Windows services |
| Running in Docker | the container |
| Joining a Server | what players see |
| Page | What |
|---|---|
| Resource Packages |
resource.toml, every field |
| Content IDs and Kinds | naming the game's content |
| Scripting Overview | Luau, the sandbox, budgets and limits |
| Server Script API | every server function |
| Client Script API | every client function |
| Events and Messages | events, the server–client channel, element data, exports |
| Script Permissions | the rights scripts need |
| Script Examples | complete, tested examples |
| Page | What |
|---|---|
| Installing Mods | the launcher's Mods page |
| Load Order and Priorities | which mod wins |
| Making a Mod | a first mod, tried and packed |
| Making a Map | courses of your own |
| Making a Gamemode | rules and medals for maps |
| Client Mods on Servers | what servers let your mods do |
| Mod Limits | every limit a package must keep |
Game data never comes from this wiki or the project: everything is read from your own disc image.
Servers
- Hosting a Server
- Server Configuration
- Ports and Firewalls
- Server Console
- Operators and Remote Console
- Access Control List
- Bans and Mutes
- The Server List
- Query and LAN Discovery
- Server Resources
- Blocklists
- Maps and Gamemodes
- Logs and Metrics
- Running as a Service
- Running in Docker
- Joining a Server
Scripting
- Resource Packages
- Content IDs and Kinds
- Scripting Overview
- Server Script API
- Client Script API
- Events and Messages
- Script Permissions
- Script Examples
Modding