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Releases: Moburma/SWInspector
Releases · Moburma/SWInspector
Release list
Version 0.3
Big useability changes:
- Map images are now flipped vertically so they match how they actually are in-game
- All map /mouse related stuff is also now changed to match
- There are now buttons to paste coordinates from the (frozen) mouse to the first and second (arg 1 and time for square area) coordinates positions on commands, so you can now quickly draw out perimeters etc
- workaround for issue where camera angle wasn't saved right/level was truncated as some have extra data after items I don't know how to handle yet.
v0.2
Major reworking of the map:
- Added, moved, or deleted Things are now updated in real time
- Ticking Map Camera Angle will now show the level's default camera angle with a yellow arrow
- You can now view and set this angle in the level file using the numerical box directly below it. Accepted values range from 0 - 359
Truncated level files will now be fixed to be the correct length on save. This is needed for levels that are too short to have camera angle info in.