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Version 0.3

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@Moburma Moburma released this 12 May 21:25
· 5 commits to main since this release

Big useability changes:

  • Map images are now flipped vertically so they match how they actually are in-game
  • All map /mouse related stuff is also now changed to match
  • There are now buttons to paste coordinates from the (frozen) mouse to the first and second (arg 1 and time for square area) coordinates positions on commands, so you can now quickly draw out perimeters etc
  • workaround for issue where camera angle wasn't saved right/level was truncated as some have extra data after items I don't know how to handle yet.