Editor 26.30 is now in retail via the Launcher #324
leaheleo
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Hey creators! The Minecraft Bedrock Editor v26.30 is now included in the 26.30 version of the Bedrock retail build.🎉
Reminders
Editor Overview: If you haven't used the Editor before, you're in for a treat. It's an intuitive, visual tool designed to help you build captivating Minecraft worlds at scale. Whether you're a seasoned creator or just getting started, the Editor makes the process smooth and enjoyable.
Extensibility: One of the coolest features of the Editor is its extensibility. You can build your own tools directly into the Editor. To get started, take a look at our Editor Starter Kit.
Full Documentation: For a deep dive into everything the Editor has to offer, visit our Editor Documentation.
Easy Access Through the Launcher
We've made accessing the Editor a breeze. Simply click the "Create" button under the "Creator Tools" tab in the Launcher to jump straight into Editor mode. No more fiddling with desktop shortcuts and launch parameters!
What's new in Editor v26.30:
Official changelogs for 26.30 can be found here!
Custom Mesh Tool
Custom-Mesh.mp4
Custom Dimensions
Custom_Dimension_Demo.mp4
Additional Improvements:
upper_block_bit=true) are now resolved to the bottom half so block state highlighting and property edits work consistently from either half.TooltipButtonAPI for interactive tooltips to support buttonsbeginConstructandendConstructfunctionssetSortOrderandgetSortOrdertoIModalToolContainerfor custom tool organizationIPaneManagertoIPlayerUISessionfor creating panes,createPropertyPanefunction will be deprecatedIIntroductionPaneAPI to support creating user education content to be displayed in a floating windowIContentBadgeManagerAPI for managing content badges that will highlight UI controls. Content badges could be restored or dismissed from settings panelcontentBadgeIdtoIRootPropertyPaneOptionsAPI for highlightinginfoTooltipbutton, it will persist until tooltip is displayed. Content badges can also be added to action bar items withIActionBarItemCreationParams.RootPaneLocation.Bottomto display scripted root panes in a bottom drawer panelsortIndexfor menu API to organize them within the submenuPrimaryAttentionandSecondaryAttentiontoThemeSettingsColorKeyAPI for content badgesThank you for being here! You're the best! ❤️
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