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VoxHack v0.10.0 (alpha)

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@MrEveryDay98 MrEveryDay98 released this 27 Oct 22:23
· 380 commits to master since this release

Also on itch.io: https://mreveryday.itch.io/voxhack

What's new in v0.10.0

  • Getting an artifact is a moment. The first time an artifact comes into your hands, time stops, a beam of light comes down on you, the camera circles you in third person and you hold it up over your head, its name in gold at the top. Each artifact is an achievement of its own.
  • Dying is a moment too. The camera goes out behind you and circles your corpse, "You die..." stands in red in the middle of the screen, and "Do you want your possessions identified?" fades in after a few seconds. It keeps circling behind your gravestone.
  • ASCII mode (F4, or Options > Graphics): the world built of NetHack's own characters in the IBM EGA's font, at full brightness. Floors of ., corridors of #, doors +, walls of shaded blocks in their colour (solid in view, lighter when remembered); monsters, objects, your weapon and the big map all as characters. The Rogue level is always drawn this way, with Epyx Rogue's symbols and colours.
  • Every command on the wheel. Every wheel ends in More...: Items, Gear, Magic, Move, Here, Info and Game, each opening its commands (rest on one to open it, or let go on it and click). An arrow from the middle shows what you're pointing at.
  • F3 finds any command: type part of its name or what it does, Enter does it.
  • Lightning flashes white: lightning bolts, wands of lightning, Mjollnir's strikes and cameras.
  • Drop some of a stack, Apply to yourself (stethoscope, mirror, camera, horn), long worms hittable anywhere along their tails, sprites face the camera (right in third person too).
  • Sitting on a throne (or offering at an altar, drinking from a fountain...) works with things lying on it; containers' contents are sorted by kind; special levels open to the sky have no ceilings floating over their edges.
  • For modders: the VoxHack Editor has an Extract sounds tab (cut clips out of a long recording, with an optional fade at each end), and new hooks: artifact_obtained, artifact_fire/cold/lightning/missiles, lightning_flash, camera_flash.

Your achievements are kept outside the game folder (in %APPDATA%\NetHackVoxel), so they carry over to new versions by themselves.

See CHANGELOG.md for everything since v0.1.0.

Install

  1. Download VoxHack-v0.10.0-alpha-windows.zip below (Windows 10/11, 64-bit).
  2. Unpack it anywhere (not inside Program Files).
  3. Run Create Play Shortcut.bat, or Launchers\Play VoxHack.bat.

Updating from an earlier version: unpack the new zip into a new folder, then copy your game (engine\worlds\nethack) and your settings (engine\minetest.conf) over from the old one.

Controls

WASD + mouse to move and look · Left click: attack · Shift + left click: fire · Right click: act on what you point at (hold for a wheel; hold Shift, Ctrl, Alt or E for other wheel options; More... on every wheel for all the commands) · 1-5: Fire, Kick, Zap, Spell, Eat · Space: wait (hold: jump) · F: pick up · X: search · I: inventory · Z: map · T: NetHack command line · Q: monster ability / invoke · F2: NetHackWiki · F3: find any command · F4: ASCII mode · Esc > Help: all the keys

Source

The full source is this repository, with the modified NetHack and Luanti as submodules (MrEveryDay98/NetHack and MrEveryDay98/luanti, branch nhv). VoxHack is based on NetHack and is not an official NetHack release; it's under the NetHack General Public License. SAM (Software Automatic Mouth) is Sebastian Macke's C port, which carries no licence (see CREDITS.md). Wiki pages shown in the game are from NetHackWiki, CC BY-SA 3.0. ASCII mode's characters are drawn from the IBM EGA 8x14 font of VileR's Oldschool PC Font Resource, CC BY-SA 4.0. See CREDITS.md for every part and its licence.