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NCL Skins 1.4.0-beta.1

Pre-release

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@github-actions github-actions released this 09 Nov 00:05

Mod Changelog

⚠️ The library and interface settings use an updated data format. Existing data is supported, but older mod versions may not be able to read it after it is saved in this version. If you plan to return to an older version, back up your data before updating!

Added

  • Favorite looks

    • Star your favorite looks and keep them in a separate Favorites section without duplicating them among your other looks
    • Collapse Favorites and Your looks separately or together. Their state is remembered between visits
  • Preview and adjust looks before applying

    • Inspect the selected look in a large interactive preview, rotate it, and zoom in or out. After joining a world, the preview also displays Customizable Player Models (CPM) models and animations when the mod is installed
    • Toggle the outer layers of regular skins directly in My looks. Changes to the selected look are saved only when you apply it. With no look selected, the controls update Minecraft's skin layer settings
    • Inspect available capes from different providers and switch between cape and elytra views. Inspection does not replace the cape saved in the look
  • Access CPM accessories from Providers

    • Open My looks directly from the CPM row on the Capes tab in Providers to inspect the model's built-in cape and elytra

Changed

  • The My looks screen

    • Two areas replace the horizontal strip: a large preview on the left and a compact, vertically scrolling card grid on the right. The column count adapts to the window width
    • Search and adding looks have moved to the top toolbar. Each card has an expandable menu for favorites, editing, duplication, and deletion
    • Newer looks appear before older ones within each section. Opening the screen reveals the active look without moving it to the start of the list
    • The active look has a green outline, while the selection waiting to be applied has a blue one. Keyboard focus is shown separately and does not linger on cards after mouse clicks
  • Selecting and applying looks

    • Selecting a card changes only the preview. Apply saves the prepared changes, makes the selected look active, and closes the screen
    • Back and Escape discard unapplied changes, while Reset restores the currently active look without closing the screen.
    • When there are no changes, Done closes the screen without waiting for the network. If needed, the mod resumes unfinished synchronization of the active look with your account

NCL Skins 1.3.0

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@github-actions github-actions released this 23 Oct 23:27

Mod Changelog

Added

  • Customizable Player Models support

    • Use skins with CPM models in saved looks and switch between them without restarting the game
    • Preview models and their animations in the look editor after joining a world (the main menu shows the base skin)
    • Get warnings about damaged CPM data and potential conflicts with active Fresh Moves and Just Expressions facial animations
    • Customizable Player Models must be installed to display the models
  • CPM model imports

    • Import .cpmmodel and .cpmproject files from your device or a link without manually exporting them to a skin first
    • If a model needs a base skin, choose one during import, then preview and save the finished look
    • If the model data cannot be embedded in the skin, NCL Skins automatically uploads it to CPM Paste. This requires a licensed Minecraft account. The look depends on the published model remaining available
  • CPM capes and elytra

    • Set the priority of capes and elytra built into a model relative to other providers
    • Use a regular cape instead of CPM accessories while keeping the model and its animations
    • Inspect available accessories in the Embedded collection after joining a world without changing the look's saved assignments
  • MinecraftCapes capes

    • Use MinecraftCapes capes for yourself and other players without installing the separate MinecraftCapes mod
    • HD textures and animations are supported. Cape enchantment glint also works with Wavey Capes
    • Set the provider's priority and open the service's account page directly from Providers
  • Animated capes and more HD formats

    • Import GIF animations and PNGs with vertically stacked frames. Up to 64 frames are supported, with frame sizes of 64×32, 128×64, 256×128, 512×256, 1024×512, and 2048×1024 pixels
    • Use these capes in resource pack collections and save them in looks with their full animation
    • Thumbnails play the animation on hover, while the full player preview plays it continuously
    • The new HD and animated cape formats require NCL Skins 1.3.0. These capes do not appear in older versions
  • Embedded Sneaky Capes previews

    • Preview the selected skin's cape in a separate editor card, even without joining a world
    • Inspecting the cape does not change the look's saved assignments
  • Outer-layer controls on the providers screen

    • Toggle the head, body, and leg outer layers when the provider configuration makes the look editor unavailable
    • Changes apply to the player immediately and are saved in Minecraft settings without overwriting the saved look

Changed

  • Provider refresh
    • When a row is selected, the button refreshes only that source. With no row selected, it refreshes all enabled sources in the current tab
    • Refreshing no longer blocks the entire screen. Other available actions remain usable while the source loads

Fixed

  • Fixed Sneaky Capes rendering on other players and embedded cape recovery after reconnecting or refreshing appearance state
  • An unavailable cape no longer discards a prepared custom skin waiting to be applied
  • Fixed abrupt changes in model lighting when moving the cursor in menus and previews
  • Selection and keyboard focus outlines no longer extend beyond the scrollable provider list

NCL Skins 1.2.2

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@github-actions github-actions released this 15 Oct 09:41

Mod Changelog

Added

  • Camp Out skins
    • Added the Camp Out Community Challenge collection with the Big Foot and Mushroom Forager skins

NCL Skins 1.2.1

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@github-actions github-actions released this 29 Sep 16:17

Mod Changelog

Added

  • More Minecraft capes
    • Added Hero, Twisted, and Aurora to the built-in Minecraft Events and Promotions collection

NCL Skins 1.2.0

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@github-actions github-actions released this 28 Sep 23:49

Mod Changelog

⚠️ Heads up! The mod will automatically update its stored data. Older versions of the mod will no longer be able to use it.

Added

  • OptiFine and SkinMC capes
    • Enable capes from these services for yourself and other players directly in NCL Skins, without installing separate mods (you can still use OptiFine alongside NCL Skins)
    • Set their priority relative to official and offline capes, preview the result, and open the service's account page from Providers
    • After changing your cape on the website, click Refresh to see the new design and notify other NCL Skins players when the server supports appearance updates
  • Sneaky Capes
    • Use capes embedded in Sneaky Capes skins without installing a separate mod
    • Open the Sneaky Capes web editor from Providers and choose the cape's priority among your other sources
    • Check Sneaky Capes markers, along with warnings about conflicts with Fresh Moves and Just Expressions, before choosing a skin
  • Provider capability indicators
    • See at a glance which providers accept a look's skin or cape, limit your choices to their own catalog, or let other users of the service see your appearance

Changed

  • More cape formats
    • Import PNGs at 46×22, 64×32, 92×44, and 128×64, as well as 64×32 JPEGs
    • Use these formats in resource pack collections too, preserving HD cape detail and PNG transparency

Plugin Changelog

Changed

  • Appearance updates across providers
    • Share appearance changes from your providers, including OptiFine and SkinMC, with other NCL Skins players even when your Minecraft skin and cape have not changed
    • After changing your cape on the provider's website, click Refresh in the mod so other players can see the change without reconnecting
    • Each player sees the result according to their own enabled providers and priorities

NCL Skins 1.1.0

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@github-actions github-actions released this 24 Sep 17:28

Mod Changelog

Added

  • Offline capes
    • Import capes from 64×32 PNG files, rename them, and save them in your looks
    • Search capes by name and filter them by whether they have an elytra texture
    • Offline capes are visible only to you and do not replace the cape in your Minecraft profile
  • Resource pack cape collections
    • Choose capes from your active resource packs, including the bundled Mojang cape collections
    • A cape saved in a look remains available after its resource pack is disabled
  • Appearance providers
    • Configure Offline and Minecraft separately for skins and capes, enable the providers you need, and change their priority
    • Combine your local appearance with your Minecraft profile appearance and open the editor directly from the provider list
    • Disabling both Minecraft providers hides your Minecraft skin and cape, as well as those of other players, from your view
    • Switching looks does not update your Minecraft profile again when the same skin and cape are already confirmed
  • Keybindings and FancyMenu
    • Assign keys to open My looks, the active look editor, Providers, the skin catalog, and skin import while playing
    • Add actions for these five screens to your custom FancyMenu menus
  • Confirmed compatibility with My Totem Doll
    • In Holding Player mode, the totem texture updates immediately when you switch looks

Changed

  • Editor and skin catalog
    • Appearance settings in the editor now use separate vertical tabs, with visual cards for choosing the skin model
    • The skin catalog adjusts its column count to the window width
    • Skin rename and delete confirmations use familiar Minecraft icons
  • Menu preview
    • Place the player preview on the left or right, or turn it off independently on the title screen and pause menu
  • Skin imports
    • File imports accept 64×32 and 64×64 PNGs and show a clear error for unsupported formats

Fixed

  • Fixed skin outer-layer rendering in previews and the model shifting when tilted
  • A look selected while offline now waits for an available game session before syncing with your Minecraft account

NCL Skins 1.1.0-beta.1

Pre-release

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@github-actions github-actions released this 21 Sep 16:16

Mod Changelog

Added

  • Custom capes
    • Import capes from 64×32 PNG files, rename them, and save them in your looks
    • Find capes in your catalog by name and filter those with or without elytra textures
    • Custom capes are visible only to you and do not replace official capes in your Minecraft profile
  • Resource pack cape collections
    • Choose capes from your active resource packs
    • A cape saved in a look remains available after its resource pack is disabled
  • Appearance sources
    • Configure Offline and Minecraft sources separately for skins and capes, change their priority, and enable the ones you need
    • Combine your local appearance with your Minecraft profile appearance and open the editor directly from the source list
    • Disabling both Minecraft sources hides your Minecraft skin and cape, as well as those of other players, from your view
  • Keybindings and FancyMenu
    • Assign keys to open My looks, the active look editor, Providers, the skin catalog, and skin import
    • Add shortcuts to these five screens in your custom FancyMenu menus

Changed

  • Editor and catalogs
    • Appearance and cape settings now have separate vertical tabs, with visual cards for choosing the skin model
    • Skin and cape catalogs adjust their column count to the window width
  • Preview and appearance
    • Position the player preview on the left or right, or turn it off independently in the title screen and pause menu
  • Skin imports
    • File imports accept 64×32 and 64×64 PNGs and show a clear error for unsupported formats

Fixed

  • Fixed skin outer-layer rendering in previews and the model shifting when tilted

NCL Skins 1.0.0

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@github-actions github-actions released this 29 Aug 21:41

Mod Changelog

Added

  • Look library and editor with preview
    • Build complete looks from a skin, model, cape or elytra, and outer layers, then switch between them with one click
    • Search, edit, duplicate, and delete looks in My looks
  • Import skins and complete looks
    • Add skins from a file, direct link, player name, or UUID with automatic Classic or Slim model detection
    • Transfer looks from Minecraft Launcher, CurseForge App, Modrinth App, Prism Launcher, Skin Shuffle, SimpleSkinSwapper, Skin Swapper, and Quick Skin
    • Review new looks and duplicates before importing, select only the entries you want, and choose the app folder manually when needed
  • Skin catalog and resource pack collections
    • Choose from standard Minecraft characters, Mojang event skins, and collections from your active resource packs
    • Search for skins by name and filter them by model
    • Add your own collections through resource packs
  • Extended skin compatibility
    • Use compatibility markers to identify skins made for Ears, Fresh Moves, and Just Expressions
    • See warnings about conflicts with active mods and resource packs, and optionally hide incompatible skins and looks
    • Preview Ears skins with their original transparency, 3D Skin Layers geometry, and Fresh Moves or Just Expressions animations directly in the editor
  • Reliable legacy and modern skins
    • Imported 64×32 skins are automatically converted to the modern layout for clean previews and saves without interfering with facial animations
    • Every import method preserves the specified skin model or detects it automatically when the source does not provide one
  • Offline support and Minecraft account sync
    • Use one library across all game instances with separate data for each account
    • Change your look locally even when Minecraft services are unavailable, then sync the selected skin and cape with your profile when the connection returns
    • Your latest choice applies automatically after temporary Minecraft limits, while the interface shows its waiting state
  • Minecraft integration and accessible controls
    • Open My looks through your player preview on the title screen or pause menu, or from Skin Customization
    • Navigate My looks, Catalog, Review import, and cape selection with the keyboard
  • Appearance refresh without reconnecting
    • Show other players your skin changes without rejoining when the server uses NCL Skins
    • Players without NCL Skins can also see your appearance update
    • Keep your latest selected look working correctly through rapid changes, connections, disconnects, and a singleplayer world opened to LAN
  • Settings, visuals, and translations
    • Open settings from the installed mods screen, choose the preview position, and select the shared library folder
    • Configure realtime appearance refresh, trusted proxy connections, and profile lookup limits for the server
    • Use the interface in English, Russian, German, Spanish for Spain and Mexico, or Brazilian Portuguese

Plugin Changelog

Added

  • Universal server plugin for NCL Skins
    • Install the stable 1.0.0 release without behavior change on supported game servers and proxy networks
    • Refresh a player's skin in the world and player list without reconnecting
  • Reliable realtime appearance refresh
    • An internal connection signal delivers updates without user commands, help entries, or autocomplete
    • Rapid consecutive changes and game-server updates are handled without losing the latest result
  • Protected proxy support
    • Accept refreshes only from connections verified by trusted proxy forwarding
    • Use protected forwarding through Velocity modern forwarding or BungeeGuard

NCL Skins 1.0.0-beta.6

Pre-release

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@github-actions github-actions released this 29 Aug 20:41

Mod Changelog

Added

  • Added German, Spanish (Spain and Mexico), and Brazilian Portuguese translations

Changed

  • Updated interface icons
    • Redrawn icons across all main screens
    • Second-layer, cape, and elytra controls are cleaner and describe their current state more clearly

Fixed

  • Legacy 64×32 skins
    • Fixed distorted eyes when Fresh Moves or Just Expressions is active
    • Restored compatibility warnings in Catalog, My looks, and the look editor
  • Imports from other apps
    • Long warnings are now fully visible and wrap onto multiple lines in narrow windows
    • Messages clarify when no looks were found for the current account and no longer linger after going back or trying again

NCL Skins 1.0.0-beta.5

Pre-release

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@github-actions github-actions released this 28 Aug 10:38

Mod Changelog

Added

  • Skin compatibility guidance
    • Compatibility markers in Catalog, My looks, the look editor, and Review import show embedded skin features, with details available by mouse or keyboard
    • Quickly spot skins made for Ears, Fresh Moves, and Just Expressions, as well as warnings about conflicts with active mods and resource packs
  • Hide incompatible skins
    • Choose independently whether to hide incompatible skins from Catalog and incompatible looks from My looks
    • Keep the active look visible even when other incompatible looks are hidden

Fixed

  • 64x32 skins are automatically converted to the modern layout before previewing and saving, preventing stray pixels from appearing as facial details in animations