Repository navigation
NCL Skins 1.1.0-beta.1
Pre-release
Pre-release
·
37 commits
to main
since this release
Mod Changelog
Added
- Custom capes
- Import capes from 64×32 PNG files, rename them, and save them in your looks
- Find capes in your catalog by name and filter those with or without elytra textures
- Custom capes are visible only to you and do not replace official capes in your Minecraft profile
- Resource pack cape collections
- Choose capes from your active resource packs
- A cape saved in a look remains available after its resource pack is disabled
- Appearance sources
- Configure
OfflineandMinecraftsources separately for skins and capes, change their priority, and enable the ones you need - Combine your local appearance with your Minecraft profile appearance and open the editor directly from the source list
- Disabling both Minecraft sources hides your Minecraft skin and cape, as well as those of other players, from your view
- Configure
- Keybindings and FancyMenu
- Assign keys to open
My looks, the active look editor,Providers, the skin catalog, and skin import - Add shortcuts to these five screens in your custom FancyMenu menus
- Assign keys to open
Changed
- Editor and catalogs
- Appearance and cape settings now have separate vertical tabs, with visual cards for choosing the skin model
- Skin and cape catalogs adjust their column count to the window width
- Preview and appearance
- Position the player preview on the left or right, or turn it off independently in the title screen and pause menu
- Skin imports
- File imports accept 64×32 and 64×64 PNGs and show a clear error for unsupported formats
Fixed
- Fixed skin outer-layer rendering in previews and the model shifting when tilted