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V0.8.6

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@trevlar trevlar released this 30 May 04:01

Version 0.8.6

Additions / Changes

  • [#745] Add grantMovement rule type. @tristin-albers
  • [#758] Detect target disposition on Searing Light to show heal or damage button. @trevlar
  • [#760] Schema-driven rules editor. @Fronix
  • [#767] Add dicePool and modifyPool rules. @Fronix
  • [#768] Dice/charge pool content, refill triggers, and tracker UI. @Fronix
  • [#770] Adjust AoE targeting string. @Fronix
  • [#780] Highlight canvas token on hover in combat UI. @trevlar
  • [#782] Expand predicate vocabulary with self/target tags and targetCondition. @tristin-albers
  • [#787] Add setIfEmpty dice-pool refill mode. @Fronix
  • [#788] Resolve @poolMax / @poolCurrent tokens in dice-pool refill values. @Fronix
  • [#790] Split dicePool consumption onto a new diceConsumer rule. @Fronix
  • [#791] Dice-pool spend UX, inline panel, and pool-picker widget. @Fronix

Fixes

  • [#771] Theme-token cleanup and JSON editor fixes in rules builder. @Fronix
  • [#775] Cap stat increases at +5 from level-up and stat config editor. @trevlar
  • [#777] Place new actors in the selected folder when creating from the sidebar. @trevlar
  • [#778] Celestial saving throw bug, source labels on option cards, and responsive ancestry grid. @trevlar
  • [#779] Migration023 — propagate class restrictions onto existing spells. @trevlar
  • [#786] Apply negative max hit dice bonuses. @puneetdixit
  • [#789] Judgment Dice refill correctness, combat-end clear, and L18 Unending Judgment. @Fronix
  • [#792] Route bare khn/kln formulas into DamageRoll modifier-mode. @Fronix

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