Version 0.8.6
Additions / Changes
- [#745] Add grantMovement rule type. @tristin-albers
- [#758] Detect target disposition on Searing Light to show heal or damage button. @trevlar
- [#760] Schema-driven rules editor. @Fronix
- [#767] Add dicePool and modifyPool rules. @Fronix
- [#768] Dice/charge pool content, refill triggers, and tracker UI. @Fronix
- [#770] Adjust AoE targeting string. @Fronix
- [#780] Highlight canvas token on hover in combat UI. @trevlar
- [#782] Expand predicate vocabulary with self/target tags and targetCondition. @tristin-albers
- [#787] Add
setIfEmptydice-pool refill mode. @Fronix - [#788] Resolve
@poolMax/@poolCurrenttokens in dice-pool refill values. @Fronix - [#790] Split dicePool consumption onto a new diceConsumer rule. @Fronix
- [#791] Dice-pool spend UX, inline panel, and pool-picker widget. @Fronix
Fixes
- [#771] Theme-token cleanup and JSON editor fixes in rules builder. @Fronix
- [#775] Cap stat increases at +5 from level-up and stat config editor. @trevlar
- [#777] Place new actors in the selected folder when creating from the sidebar. @trevlar
- [#778] Celestial saving throw bug, source labels on option cards, and responsive ancestry grid. @trevlar
- [#779] Migration023 — propagate class restrictions onto existing spells. @trevlar
- [#786] Apply negative max hit dice bonuses. @puneetdixit
- [#789] Judgment Dice refill correctness, combat-end clear, and L18 Unending Judgment. @Fronix
- [#792] Route bare khn/kln formulas into DamageRoll modifier-mode. @Fronix
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