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Gurumin Enhanced Rendering 1.0.3

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@ObeseCatLord ObeseCatLord released this 08 Oct 18:03
· 11 commits to main since this release

Adds anisotropic texture filtering options through 16× in Graphics / Audio → Texture Filtering.

  • Higher levels apply to the native renderer and respect the GPU's supported maximum.
  • Nearest/pixelated texture overrides remain available. Choose World textures → Native filtering to use anisotropic filtering.
  • Verified saved 16× selection across launcher restarts and an actual 16× D3D9 sampler state. Nearest-sampling restoration checks passed at 4×, 8×, and 16×.

One download for Windows and Linux: extract the ZIP and copy the release folder's contents into the game folder, replacing the previous renderer DLL. Existing settings are preserved. Optional installers are included.

On Linux/Proton, Steam launch options must include:

WINEDLLOVERRIDES="d3d9=n,b" %command%

If using the separate PSP outfits mod too, retain both overrides:

WINEDLLOVERRIDES="d3d9=n,b;dinput8=n,b" %command%

Targets the Steam 1.4 version of Gurumin. The outfit mod remains a separate download.