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Queue paths connect to regular paths through fences #7572

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LordMarcel opened this issue May 27, 2018 · 1 comment · Fixed by #9992
Closed

Queue paths connect to regular paths through fences #7572

LordMarcel opened this issue May 27, 2018 · 1 comment · Fixed by #9992
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@LordMarcel
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OS: Windows 10
Version: 0.1.3
Commit/Build: 15ae358

Queue paths will connect to regular paths through fences
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@Broxzier Broxzier added the bug Something went wrong. label May 27, 2018
@mattbeaudin
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Currently looking at it on Version 0.2.0 and it seems that they won't connect until you hover the queue path builder over an adjacent available space.

Before:
queuebug-before

After:
queuebug-after

tupaschoal pushed a commit to tupaschoal/OpenRCT2 that referenced this issue Sep 23, 2019
janisozaur added a commit that referenced this issue Oct 28, 2019
- Feature: [#9285] Remember current group in scenario list window.
- Feature: [#9918] Increase image list capacity by about 100k units.
- Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32.
- Fix: [#4927] Giant screenshot cut off at bottom and top.
- Fix: [#7572] Queue paths connect to regular paths through fences.
- Fix: [#7690] Problem with guests freezing on certain tiles of path.
- Fix: [#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu
- Fix: [#8136] Excessive lateral G penalty is too excessive.
- Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug)
- Fix: [#9179] Crash when modifying a ride occasionally.
- Fix: [#9533] Door sounds not playing.
- Fix: [#9574] Text overflow in scenario objective window when using CJK languages.
- Fix: [#9603] Don't render audio when master volume is turned off.
- Fix: [#9625] Show correct cost in scenery selection.
- Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled.
- Fix: [#9675] Guest entry point limit can be bypassed in scenario editor.
- Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map.
- Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key.
- Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both.
- Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer.
- Fix: [#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug).
- Fix: [#9902] Doors/Portcullis do not check to make sure doors are open causing double opens.
- Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug).
- Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic.
- Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes.
- Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash.
- Fix: [#9970] Wait for quarter load fails.
- Fix: [#9994] Game action tick collision during server connect and map load.
- Fix: [#10017] Ghost elements influencing ride excitement.
- Fix: [#10036] Do not allocate large chunks of memory for save file classification.
- Fix: [#10106] Ride circuits should not be used for modes that do not support it.
- Fix: [#10149] Desync in headless mode with rides that create smoke particles.
- Improved: [#9466] Add the rain weather effect to the OpenGL renderer.
- Improved: [#9987] Minimum load rounding.
- Improved: [#10125] Better support for high DPI screens.
XplosiveLugnut pushed a commit to XplosiveLugnut/OpenRCT2 that referenced this issue Apr 27, 2020
XplosiveLugnut pushed a commit to XplosiveLugnut/OpenRCT2 that referenced this issue Apr 27, 2020
- Feature: [OpenRCT2#9285] Remember current group in scenario list window.
- Feature: [OpenRCT2#9918] Increase image list capacity by about 100k units.
- Change: [OpenRCT2#1349] Increase the number of ride music played simultaneously from 2 to 32.
- Fix: [OpenRCT2#4927] Giant screenshot cut off at bottom and top.
- Fix: [OpenRCT2#7572] Queue paths connect to regular paths through fences.
- Fix: [OpenRCT2#7690] Problem with guests freezing on certain tiles of path.
- Fix: [OpenRCT2#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu
- Fix: [OpenRCT2#8136] Excessive lateral G penalty is too excessive.
- Fix: [OpenRCT2#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug)
- Fix: [OpenRCT2#9179] Crash when modifying a ride occasionally.
- Fix: [OpenRCT2#9533] Door sounds not playing.
- Fix: [OpenRCT2#9574] Text overflow in scenario objective window when using CJK languages.
- Fix: [OpenRCT2#9603] Don't render audio when master volume is turned off.
- Fix: [OpenRCT2#9625] Show correct cost in scenery selection.
- Fix: [OpenRCT2#9669] The tile inspector shortcut key does not work with debugging tools disabled.
- Fix: [OpenRCT2#9675] Guest entry point limit can be bypassed in scenario editor.
- Fix: [OpenRCT2#9683] Cannot raise water level if part of the tool's area of effect is off of the map.
- Fix: [OpenRCT2#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key.
- Fix: [OpenRCT2#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both.
- Fix: [OpenRCT2#9717] Scroll bars do not render correctly when using OpenGL renderer.
- Fix: [OpenRCT2#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug).
- Fix: [OpenRCT2#9902] Doors/Portcullis do not check to make sure doors are open causing double opens.
- Fix: [OpenRCT2#9926] Africa - Oasis park has wrong peep spawn (original bug).
- Fix: [OpenRCT2#9953] Crash when hacked rides attempt to find the closest mechanic.
- Fix: [OpenRCT2#9955] Resizing map in while pause mode does not work and may result in freezes.
- Fix: [OpenRCT2#9957] When using 'no money' cheat, guests complain of running out of cash.
- Fix: [OpenRCT2#9970] Wait for quarter load fails.
- Fix: [OpenRCT2#9994] Game action tick collision during server connect and map load.
- Fix: [OpenRCT2#10017] Ghost elements influencing ride excitement.
- Fix: [OpenRCT2#10036] Do not allocate large chunks of memory for save file classification.
- Fix: [OpenRCT2#10106] Ride circuits should not be used for modes that do not support it.
- Fix: [OpenRCT2#10149] Desync in headless mode with rides that create smoke particles.
- Improved: [OpenRCT2#9466] Add the rain weather effect to the OpenGL renderer.
- Improved: [OpenRCT2#9987] Minimum load rounding.
- Improved: [OpenRCT2#10125] Better support for high DPI screens.
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