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PS2emu edited this page Jun 3, 2019 · 16 revisions

Welcome to the planetside-2-pack-extractor wiki! (Cloned from https://github.com/psemu/ps2ls/wiki)

Features

Supported Export formats

  • Models: .obj
  • Textures: .png
  • Sounds: WIP (.wav)

Development

IRC


* [Using lebot](https://github.com/RoyAwesome/ps2ls/wiki/lebot), the file database bot
* [Useful REside tools](https://github.com/RoyAwesome/ps2ls/wiki/tools)~~~

Not used for this project

### File Formats
* [PACK](https://github.com/RoyAwesome/ps2ls/wiki/PACK)
* [DMA](https://github.com/RoyAwesome/ps2ls/wiki/DMA)
* [DME](https://github.com/RoyAwesome/ps2ls/wiki/DME)
* [FSB](https://github.com/RoyAwesome/ps2ls/wiki/FSB)
* [DMV](https://github.com/RoyAwesome/ps2ls/wiki/DMV)
* [CNK0, CNK1-CNKn](https://github.com/RoyAwesome/ps2ls/wiki/CNK0-and-CNK1-to-CNKn)
* [AGR](https://github.com/RoyAwesome/ps2ls/wiki/AGR)
* [CDT](https://github.com/RoyAwesome/ps2ls/wiki/CDT)
* [CRC](https://github.com/RoyAwesome/ps2ls/wiki/CRC)
* [DSK](https://github.com/RoyAwesome/ps2ls/wiki/DSK)
* [ECO](https://github.com/RoyAwesome/ps2ls/wiki/ECO)
* [GFX](https://github.com/RoyAwesome/ps2ls/wiki/GFX)
* [ADR](https://github.com/RoyAwesome/ps2ls/wiki/ADR)
* [ZONE](https://github.com/RoyAwesome/ps2ls/wiki/ZONE)
* [DDS](https://github.com/RoyAwesome/ps2ls/wiki/DDS)
* [NSA](https://github.com/RoyAwesome/ps2ls/wiki/NSA)
* [LST](https://github.com/RoyAwesome/ps2ls/wiki/LST)
* [MRN](https://github.com/RoyAwesome/ps2ls/wiki/MRN)

### Technologies used for Forgelight

* DirectX
* PhysX
* [Scaleform](http://gameware.autodesk.com/scaleform)
* [Morphene](http://www.naturalmotion.com/middleware/morpheme/)
* [Fmod](http://www.fmod.org/)
* [LZHAM](https://code.google.com/p/lzham/) - Used for the chnk0/1 files
* Lua - Used for scripting quite a few aspects of the game
* Voxelfarm - Used in Landmark to do voxel terrain.  

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