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Bugs Issues and Patches
Pakabll13 edited this page Oct 10, 2026
·
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Full changelog of Modatorial.io, including known bugs and fixes.
Released: 2026-10-10
Added
- Bouncy hover lift with layout-specific variants (sidebar slides right, grid scales, circles spin)
- Radial white glow that follows the cursor across each button
- Diagonal shine sweep animation on hover
- Click ripple from the cursor position
- Staggered fade-in animation for menu buttons
Fixed
- Chrome-bar buttons now have consistent hover feedback
- Layout switching no longer resets the ripple state
Known Issues
- Ripple can appear clipped on very small (circle) buttons — will be tuned in a later patch
Released: 2026-10-10
Fixed
-
Critical: Icons rendered at native SVG size (a huge black shape on the right)
Cause:
css/client.cssselector requireddata-tt-menu-btn, butapplyIcons()ran beforehardPos()Fix:applyIcons()writes inline styles directly to the<img> -
Critical: Buttons collapsed after icon replacement
Cause:
<br>was stripped from button innerHTML, soisMainMenuButton()no longer matched Fix:applyIcons()marks each button asdata-tt-menu-btn="1"before modifying content - Mods button could appear in random order after icon application
Fix:
applyLayout()explicitly filters Mods to the end
Added
-
refresh()helper that runsinjectModsButton → applyIcons → applyLayoutin order every 300 ms
Released: 2026-10-10
Added
- SVG icon system (
assets/icons/*.svg) - Custom splash screen with logo integration
- Full-screen panorama on menu
-
TerritorialMods.setLayout(),setChrome(),setHideMenuButtons(),setHideLogo(),setHideVersion(),setHideMultiplayer()
Known Issues (fixed in 1.9.1)
- Icons rendered oversized
- Buttons disappeared after icon replacement
Released: 2026-10-10
Fixed
- Multiplayer button flickered because the game kept resetting its inline
displayFix:hideByTag()setsdisplay: none !important,visibility: hidden !important, and thehiddenattribute; CSS inclient.cssenforces it - Two flags beside the title remained after blanking
territorial.ioFix:patchLogo()now also blocks thelogoasset name
Released: 2026-10-10
Added
- Left-sidebar layout as the default
- Input + color swatch integrated as a top row of the sidebar
- Layout modes simplified to
sidebar/grid/circles
Changed
- Removed wrapper-based layout in favour of direct fixed positioning
Known Issues (fixed in 1.8.1)
- Multiplayer button flickered when hidden
Released: 2026-10-10
Fixed
- Kingdom-name input + color swatch floating outside the button cluster
Fix:
getPlayerInput()andgetColorButton()helpers +positionTopRow()function
Released: 2026-10-10
Added
- Menu wrapper (
#tt-menu-wrap) with CSS!importantoverrides
Known Issues (fixed in 1.8.0)
- Buttons temporarily vanished during the transition between wrapper modes
Added
- Per-mod enable/disable toggles in the F10 menu, persisted in
localStorage - Toggle All, Reload, Reset buttons in the mod menu header
-
TerritorialMods.toggleMod(id)API
Added
-
resetModState()— clearslocalStorageand reloads - Detailed console logging for disabled-mod state
Added
- List ⇄ grid toggle in the mod menu
- Card layout for the grid view
Fixed
- Grid layout didn't restore original button positions after cycling modes
Fix:
gridCacheMap snapshots original positions on first run
Added
- Client chrome bar
- Menu background hook (
ab.a0K) so the panorama draws behind the UI - Hide-Logs / Hide-Clan-Charts / Hide-Gold-Transfer / etc. filters
Added
- Store-icon killer (
bb.gMoverride) - Clan-bar killer (DOM heuristic)
- Rebrand:
territorial.io→modatorial.io
Added
- Green Mods button injected under the Game Menu button
- Monkey-patched WebSocket with offline-block
- Monkey-patched
requestAnimationFrame -
window.TerritorialModsAPI with hook system -
mods/manifest.json+ per-modmod.jsonloading - Example mod + Simple Name Bots + Panorama Background
| ID | Description | Status | Target |
|---|---|---|---|
| #11 | Ripple clipped on circle-mode buttons | Open | 1.9.3 |
| #12 | Splash screen logo briefly overlaps title during morph on ultra-wide monitors | Open | 1.9.4 |
| #13 | Panorama cropBand visual glitch when jumping between layouts |
Open | 1.9.4 |
| #14 | Very first frame after page load may briefly show the game's original button positions | Open | 1.9.5 |
| #15 |
simple-name-bots sometimes doesn't update the first match's leaderboard |
Open | Investigating |
Open a GitHub Issue with:
- Client version (bottom-left of the chrome bar)
- Browser + OS
- Steps to reproduce
-
Console output (open DevTools → Console, copy any
[ModLoader]lines) - Screenshot if visual
Well-documented bugs get fixed faster.