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Changelog

Pakabll13 edited this page Oct 10, 2026 · 1 revision

Changelog

[2.0.0] — 2026-10-10

The "Real Client" release. Modatorial.io is now a proper platform.

Added

  • 📦 Mod Store — browse, search, install, and publish mods via Firebase Firestore
  • 🌐 Stable TerritorialAPI facade (getPlayers, getMap, getTerritories, event hooks)
  • 🧩 Mod dependency system (requires, conflictsWith, optionalDeps)
  • 🔢 Version compatibility checks (minimumClientVersion, compatibleGameVersions)
  • ♻️ Mod lifecycle (init / enable / disable / unload) with automatic cleanup of hooks, timers, and DOM
  • 📝 Per-mod scoped logging ([mod:id] prefix)
  • 🔄 Per-mod reload button
  • 🔍 Search + filter in the mod menu
  • 📁 Loadout profiles
  • 🎬 Replay theater with speed controls
  • 🏆 Achievements & badges (10 to unlock)
  • 📊 Live stats overlay
  • 🔗 Share setup via URL
  • 🔊 Code-generated audio system (no asset files needed)
  • 🎨 5 theme presets
  • ⏱ Speedrun mode with PB tracking
  • 📸 F2 screenshot
  • 🎂 Birthday mode

Fixed

  • Mod loader no longer crashes when menu filters are missing
  • Panorama mod correctly resolves mod.basePath
  • Version text reliably hidden
  • Chrome bar persists across reloads

Known Issues

  • Multiplayer mode disabled by default (see Rules & Fair Play Policy)

[1.11.1] — earlier

  • Restored menu-filter helpers

[1.0.0] — initial

  • Mod loader with WebSocket / rAF / Canvas2D hooks

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