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- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
index 09b5941bcd412420ffc6edfe62bc95cff426ba06..a0777f9dc7cb6d4274635d794cf66de714535cde 100644
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index fd8a40bacaaa39c20428bbebe8611ba8cdd33e0b..d6a2e66e07590013bf1596012a96ec1018493e06 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -3,6 +3,7 @@ package org.bukkit.entity;
@@ -68,15 +68,15 @@ index 09b5941bcd412420ffc6edfe62bc95cff426ba06..a0777f9dc7cb6d4274635d794cf66de7
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public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
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spigot().sendMessage(position, components);
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}
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-
@@ -2249,6 +2285,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -2265,6 +2301,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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* Sends the component to the specified screen position of this player
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*
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+ * @deprecated This is unlikely the API you want to use. See {@link #sendActionBar(String)} for a more proper Action Bar API. This deprecated API may send unsafe items to the client.
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* @param position the screen position
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* @param component the components to send
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* @deprecated use {@code sendMessage} methods that accept {@link net.kyori.adventure.text.Component}
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-
@@ -2261,6 +2298,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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+
@@ -2277,6 +2314,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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* Sends an array of components as a single message to the specified screen position of this player
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