Skip inactive AI ticks for unaware mobs#13781
Merged
kennytv merged 1 commit intoPaperMC:mainfrom Apr 19, 2026
Merged
Conversation
Unaware mobs already skip normal active AI processing. Apply the same rule to inactive ticks by avoiding goal, target, and villager brain ticking while preserving inactive bookkeeping.
kennytv
approved these changes
Apr 16, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Fixes #13776.
Unaware mobs already skip normal active AI processing. This applies the same rule to inactive ticking by avoiding goal, target, and villager brain updates while preserving the existing inactive bookkeeping.
Validation:
./gradlew rebuildPatches --stacktrace./gradlew :paper-server:compileJava --stacktrace