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Switching servers causes view distance to drop #821

@ghost

Description

Expected behavior

when you switch servers, your view distance should be the one in your options

Observed/Actual behavior

server sets your render distance to I think 2, you need to open options screen then close it and then it updates, I think closing options screen sends another options packet.

Steps/models to reproduce

on waterfall server, with 2 paper servers, switch from one to the other, your view distance gets set to 2 until you relog or open options menu.

Plugin and Datapack List

Waterfall config:

throttling:
tab_complete: 1000
log_initial_handler_connections: true
registered_plugin_channels_limit: 128
use_netty_dns_resolver: true
allow_empty_packets: false
game_version: "1.20.2"
disable_tab_list_rewrite: false
disable_entity_metadata_rewrite: true
disable_modern_tab_limiter: true
plugin_channel_name_limit: 128

Paper version

This server is running Paper version git-Paper-"a2ba452" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: a2ba452)
You are running the latest version
Previous version: git-Paper-"29d1c7b" (MC: 1.20.1)

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