Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file added tests/sample.bmp
Binary file not shown.
Binary file added tests/sample.jpg
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added tests/sample.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
58 changes: 58 additions & 0 deletions tests/testsdl3imageunit.pas
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
{
This file is part of:

SDL3 for Pascal
(https://github.com/PascalGameDevelopment/SDL3-for-Pascal)
SPDX-License-Identifier: Zlib
}

{ Test SDL3_image routines }

program testsdl3imageunit;

uses
SDL3, SDL3_image;

var
Window: PSDL_Window = nil;
Renderer: PSDL_Renderer = nil;
ImageSurface: PSDL_Surface = nil;
ImageTexture: PSDL_Texture = nil;

procedure RenderImage(file_:PChar);
begin
ImageSurface := IMG_Load(file_);
ImageTexture := SDL_CreateTextureFromSurface(Renderer, ImageSurface);
SDL_RenderClear(Renderer);
SDL_RenderTexture(Renderer, ImageTexture, nil, nil);
SDL_RenderPresent(Renderer);
SDL_Delay(1000);
SDL_RenderClear(Renderer);
SDL_DestroyTexture(ImageTexture);
SDL_DestroySurface(ImageSurface);
end;

begin

SDL_Log('Linked SDL3_image version: %d',[IMG_Version]);

if not SDL_Init(SDL_INIT_VIDEO) then
begin
SDL_Log('Couldn''t initialize SDL: %s', [SDL_GetError]);
Exit;
end;

if not SDL_CreateWindowAndRenderer('Images', 640, 480, 0, @Window, @Renderer) then
begin
SDL_Log('Couldn''t create window/renderer: %s', [SDL_GetError]);
Exit;
end;

RenderImage('sample.bmp');
RenderImage('sample.png');
RenderImage('sample.jpg');

SDL_Quit();

end.

Loading