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Monster Hunter: Freedom Unite Recomp v0.4.6 — Hall Drink & AMD Text Fix
A native port of Monster Hunter Freedom Unite / Portable 2nd G (PSP) for Windows and Android, statically
recompiled. No emulator. Maintained by PateeerQ.
The Android app offers this update by itself (drawer → Check for updates).
Fixed
- FUComplete: crash when drinking in the Gathering Hall (issue #11). v0.4.5 was meant to fix this, but the fix did
not make it into the build. FUComplete also patches the Hall code differently depending on your Options settings,
and two of those versions needed the same fix. It is now in all four. - Windows: text missing or broken on newer AMD drivers (issue #6; RX 9070 XT, driver 26.10). The game draws its
font text exactly at the edge of the depth range, and those drivers seem to cut off pixels there. Text was missing
at 1x and broken into pieces at higher resolutions. Depth values now stay just inside the range. Nothing else
changes on screen. If the text is still broken on your PC, tell us in the issue and attachrun.log. It now
names your GPU and driver, and showsrender_gl: depth inset on.
Downloads
FreedomUniteRecomp-v0.4.6-windows-x64-universal.zip |
Windows 10/11, 64-bit: unzip, run mhfu_launcher.exe |
FreedomUniteRecomp-v0.4.6-android-arm64-universal.apk |
Android 8+, 64-bit ARM, OpenGL ES 3.0 |
The APK updates the existing app in place. Your saves stay.
Found a bug?
Attach the crash log to your report. On Android, open the menu, choose Copy crash log, then Share .zip. On
Windows, use the launcher's Log page, then Copy crash report.
Not affiliated with or endorsed by Capcom. Monster Hunter is a trademark of Capcom. Released under the GNU GPL v3.
Touch button icons by Lorc, Delapouite and SeregaCthtuf, game-icons.net (CC BY 3.0).