Skip to content

[Phobos Bug] Cloak + Shield = object does not reveal itself if damaged #462

@mevitar

Description

@mevitar

Description:

RA2/YR usually reveals cloaked objects that receive damage, even if they don't get hit directly. All that has to happen is that the cell they are on is hit and the weapon deals damage, then they decloak for a brief moment and cloak back. This, however, does not happen for objects with shields.

Expected Behaviour:

Since that's how it worked forever, one could expect that a shielded object will reveal itself each time it is being hit, just like unshielded objects do.

Actual Behaviour:

Cloaked objects without a shield (or those that are damaged with a weapon that bypasses their shield) decloak for a brief moment each time a cell they are on is hit and they receive damage.
Cloaked objects with a shield do not decloak, even if they are damaged through force-firing the ground underneat them. As long as the shield is active, they will stay cloaked.

Metadata

Metadata

Assignees

No one assigned

    Labels

    ❓Phobos bugSomething isn't working properly

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions