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❓Phobos bugSomething isn't working properlySomething isn't working properly
Description
Description:
If shield has full strength, shield's negative SelfHealing doesn't work. The shield should deduct its strength at the time.
If this behavior is not actually a bug, I think it's confusing enough to be mentioned in doc.
Phobos Build:
https://github.com/Phobos-developers/Phobos/releases/tag/build-27
Conditions:
Ares3.0 + Phobos build27 (it appears in earlier builds too)
[ShieldTypes]
0=SOMESHIELDTYPE
[SOMESHIELDTYPE]
Strength=50
InitialStrength=50
Armor=none
Powered=false
AbsorbOverDamage=false
SelfHealing=-10
SelfHealing.Rate=0.1
[E1]
ShieldType=SOMESHIELDTYPE
There isn't any other INI changes.
Steps To Reproduce:
1.Enter the game and see GIs
Expected Behaviour:
GI's shield should reduce its strength at the time.
Actual Behaviour:
GI's shield doesn't reduce its strength unless GI was hit.
Additional Files / Links:
Metadorius
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❓Phobos bugSomething isn't working properlySomething isn't working properly