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1 change: 0 additions & 1 deletion content/examples/_index.md
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Expand Up @@ -22,7 +22,6 @@ In this section, we want to provide you example implementations of several devic

For a simple implementation of a project with one of the components, the recommendation is to use the [Template-Project](https://github.com/Pi4J/pi4j-template-javafx).
The Readme.md describes how to get started with the project.
To get a better understanding, look at one of those finished template-projects: [Theremin](https://github.com/DieterHolz/RaspPiTheremin) or [Photobooth](https://github.com/DieterHolz/PhotoBooth)

### Electrical Engineering

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4 changes: 0 additions & 4 deletions content/examples/components/ADS1115.md
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Expand Up @@ -108,10 +108,6 @@ public class Ads1115_App implements Application {
}
```

### Further application

The class is implemented in the sample project [Theremin](https://github.com/DieterHolz/RaspPiTheremin).

### Further project ideas

- An application, which detects the deflection of an analog joystick.
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4 changes: 0 additions & 4 deletions content/examples/components/Buzzer.md
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Expand Up @@ -88,10 +88,6 @@ public class Buzzer_App implements Application {
}
```

### Further application

The class is implemented in the sample project [Theremin](https://github.com/DieterHolz/RaspPiTheremin).

### Further project ideas

- An application, which triggers if you walk by and starts beeping, like an alarm.
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4 changes: 0 additions & 4 deletions content/examples/components/Camera.md
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Expand Up @@ -59,10 +59,6 @@ camera.recordVideo(vidconfig);
camera.reset();
```

### Further application

The class is implemented in the sample project [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- Use a camera and a motion-sensor to create a wildlife-camera
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4 changes: 0 additions & 4 deletions content/examples/components/JoystickAnalog.md
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Expand Up @@ -57,10 +57,6 @@ joystick.onMove((xPos, yPos) -> System.out.printf("Current position of joystick
joystick.reset();
```

### Further application

The class is implemented in the sample project [Theremin](https://github.com/DieterHolz/RaspPiTheremin).

### Further project ideas

- create your own PlayStation controller
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4 changes: 0 additions & 4 deletions content/examples/components/LCDDisplay.md
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Expand Up @@ -179,10 +179,6 @@ If you want to create an own character or symbol, then use the following tutoria
[Create an own Symbol](https://www.8051projects.net/lcd-interfacing/lcd-custom-character.php)
{{% /notice %}}

### Further application

The class is implemented in the sample project [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- A Temperature Sensor hooked to a display, where it constantly shows how warm it is
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4 changes: 0 additions & 4 deletions content/examples/components/LEDButton.md
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Expand Up @@ -49,10 +49,6 @@ ledButton.reset();
System.out.println("LED button demo finished.");
```

### Further application

The class is implemented in the two sample projects [Theremin](https://github.com/DieterHolz/RaspPiTheremin) and [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- An application, which includes a button. if the button is pressed, the app will order you a crate of beer from your favorite store.
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4 changes: 0 additions & 4 deletions content/examples/components/LEDStrip.md
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Expand Up @@ -75,10 +75,6 @@ System.out.println("Color "+ ledStrip.getPixelColor(0));
System.out.println("LED strip app done.");
```

### Further application

The class is implemented in the sample project [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- A suit with LED-Strips sewn on, on which different animations can run.
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4 changes: 0 additions & 4 deletions content/examples/components/Potentiometer.md
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Expand Up @@ -65,10 +65,6 @@ ads1115.reset();
System.out.println("Potentiometer demo finished");
```

### Further application

The class is implemented in the sample project [Theremin](https://github.com/DieterHolz/RaspPiTheremin).

### Further project ideas

- An application, to control the brightness of some lights.
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4 changes: 0 additions & 4 deletions content/examples/components/Servo.md
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Expand Up @@ -67,10 +67,6 @@ final var servoMotor = new ServoMotor(pi4j, PIN.PWM18, 50, -90.0f, 90.0f, 2.0f,
servoMotor.reset();
```

### Further application

The class is implemented in the two sample projects [Theremin](https://github.com/DieterHolz/RaspPiTheremin) and [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- As a Servo can cover up to 180 degrees, it could be used as a steering-wheel hooked to a potentiometer
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4 changes: 0 additions & 4 deletions content/examples/components/SimpleButton.md
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Expand Up @@ -41,10 +41,6 @@ final var button = new SimpleButton(pi4j, PIN.D26, Boolean.FALSE);
button.reset();
```

### Further application

The class is implemented in the two sample projects [Theremin](https://github.com/DieterHolz/RaspPiTheremin) and [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- An application, which includes a button. if the button is pressed, the app will order you a crate of beer from your favorite store.
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4 changes: 0 additions & 4 deletions content/examples/components/SimpleLED.md
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Expand Up @@ -44,10 +44,6 @@ for (int i = 0; i < 10; i++) {
led.reset();
```

### Further application

The class is implemented in the two sample projects [Theremin](https://github.com/DieterHolz/RaspPiTheremin) and [Photobooth](https://github.com/DieterHolz/PhotoBooth).

### Further project ideas

- Use an infrared LED to establish communication with an infrared receiver.
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