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Gaussian Shape Distortion with Large Splat Counts #1

@cuanliyuan

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@cuanliyuan

I'm experiencing Gaussian shape distortion when rendering scenes with large numbers of splats (>1 million) using your 3D Gaussian Splatting plugin for Unreal Engine. The same scene renders correctly when cropped to 0~500k splats, but shows visible distortion artifacts with the full dataset.

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