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Blog: Kickstarting a game dev project #47

@praqma-thi

Description

@praqma-thi

Let's write a post on how to properly get a game dev project off the ground using all the knowledge we've got so far:

  • GitHub
    • Creating a repository
    • Inviting collaborators
    • Creating a project board
      • Lining out a healthy workflow
  • Git
    • Commit habits
    • Branch habits
    • LFS
  • Game dev
    • Test Driven Development
  • GitHub actions
    • Automate verification
  • Itch.io
    • Setting up a game page
  • GitHub Actions revisited
    • Automate release note generation
    • Automate publication

Let's link to relevant resources (for Godot and Unity) if we can. e.g. link to useful YouTube channels, blogs, docs, etc.

Tasks

  • Rough draft written in MarkDown
    • i.e. Section titles and intended content
  • First editorial session with Thierry
  • Flesh out draft
    • i.e. Actually write some paragraphs, link to resources
  • Second editorial session with Thierry
  • Final adjustments to draft
  • Last edits by Thierry

DoD

Blog post available in GitHub repo (can be published to eficode.com)

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