@@ -205,6 +205,33 @@ _Discussions: [/r/rust](https://reddit.com/r/rust/comments/vwdxim/announcing_lyo
205205
206206[ Lyon ] : https://github.com/nical/lyon
207207
208+ ### [ Renet]
209+
210+ ![ GIF of demo using renet and bevy] ( renet_bevy_demo.gif )
211+ * Demo using renet and bevy*
212+
213+ [ Renet] by [ @lucaspoffo ] is a network library to create
214+ games with the Server-Client architecture.
215+
216+ Built on top of UDP, it has its own protocol to send and receive reliable messages
217+ more suited for fast-paced games than TCP. Some other features are:
218+
219+ - Connection management
220+ - Authentication and encrypted connections
221+ - Communication through multiple types of channels:
222+ - Reliable Ordered: guarantee ordering and delivery of all messages
223+ - Unreliable Unordered: no guarantee of delivery or ordering of messages
224+ - Block Reliable: for bigger messages, such as level initialization
225+ - Packet fragmentation and reassembly
226+
227+ Renet comes with [ bevy_renet] , a plugin for the Bevy engine, and also with
228+ [ renet_visualizer] , an egui interface to visualize network metrics.
229+
230+ [ Renet ] : https://github.com/lucaspoffo/renet
231+ [ @lucaspoffo ] : https://github.com/lucaspoffo
232+ [ bevy_renet ] : https://github.com/lucaspoffo/renet/tree/master/bevy_renet
233+ [ renet_visualizer ] : https://github.com/lucaspoffo/renet/tree/master/renet_visualizer
234+
208235## Popular Workgroup Issues in Github
209236
210237<!-- Up to 10 links to interesting issues -->
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