@@ -245,6 +245,36 @@ and to talk to the devs personally.
245245[ dims-discord ] : https://discord.gg/Z5CAVmNE57
246246[ dims-youtube ] : https://youtube.com/channel/UCR5gOwS7uSl0a0dl7MLQoqg
247247
248+ ### [ godot-rust] [ gd-github ]
249+
250+ ![ godot-rust logo] ( godot-rust.png )
251+
252+ godot-rust ([ GitHub] [ gd-github ] , [ Discord] [ gd-discord ] , [ Twitter] [ gd-twitter ] )
253+ is a Rust library that provides bindings for the Godot game engine.
254+
255+ The last few months have been a bit quieter around godot-rust. A lot of this
256+ can be attributed to developers exploring the [ GDExtension API] [ gd-gdext ] , the
257+ successor of GDNative for Godot 4. At this point, a lot of the foundation is
258+ still being built, however some more concrete plans are outlined in
259+ [ #824 ] [ gd-824 ] . Further updates will be posted in that issue or on Twitter.
260+
261+ Nevertheless, several improvements have been integrated to godot-rust since
262+ 0.10, with [ version 0.10.1 on the horizon] [ gd-907 ] . Some notable examples:
263+
264+ - GDScript utility functions like ` lerp ` , ` ease ` or ` linear2db ` ([ #901 ] [ gd-901 ] )
265+ - Property support for standard collection types ([ #883 ] [ gd-883 ] )
266+ - Methods for ` Rect2 ` and ` Aabb ` ([ #867 ] [ gd-867 ] )
267+
268+ [ gd-824 ] : https://github.com/godot-rust/godot-rust/issues/824
269+ [ gd-883 ] : https://github.com/godot-rust/godot-rust/issues/883
270+ [ gd-867 ] : https://github.com/godot-rust/godot-rust/issues/867
271+ [ gd-901 ] : https://github.com/godot-rust/godot-rust/issues/901
272+ [ gd-907 ] : https://github.com/godot-rust/godot-rust/issues/907
273+ [ gd-github ] : https://github.com/godot-rust/godot-rust
274+ [ gd-discord ] : https://discord.com/invite/FNudpBD
275+ [ gd-twitter ] : https://twitter.com/GodotRust
276+ [ gd-gdext ] : https://godotengine.org/article/introducing-gd-extensions
277+
248278## Learning Material Updates
249279
250280### [ Sand Fall With Compute Shaders in Rust]
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