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Razbolt/Reinforcement-Learning-in-Chess
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Zero Knowledge Chest Engine - Establish the search tree * Use a neural net to prune the search tree Definition: Value network V- f(board) State of V: V = 1 White wins V = 0 Draw V = -1 Black wins State(Board): Pieces(2+7*2 -16): *Universal **Blank **Blank (En passant) *Pieces **Pawn **Bishop **Knight **Rook **Rook(can castle) **Queen **King Extra state: * To move *Castle available x4 8x8x4 -4 = 260 bits 8x8x4 - 4 = 260 bits
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Game established with Reinforcement learning to improve itself.
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