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@Solganis Solganis released this 05 Nov 23:49
d98e721

Disruptor Recompiled and its launcher

Download

System File
Windows 10 or 11 x64 DisruptorRecomp-win-Setup.exe installs the launcher that updates itself
Windows, without installing DisruptorRecomp-win-Portable.zip the launcher that updates itself, no install
Linux x64, glibc 2.35 or newer DisruptorRecomp.AppImage the launcher that updates itself

In this release

Change
Save states The F1 to F11 slots in LOAD GAME and the pause menu: load, save, delete
Mouse in the menus Point and click in every menu of the game
Main menu No memory card or controller menus, saves on either card are found
Gamepad names Buttons named as your pad prints them, Nintendo and GameCube pads included
Audio Bass starts at Reduced
Performance Less processor time in busy scenes and in movies
Fixes Keys set in the launcher, a crash risk in movies, a gap in the sound

Note

Before you update

  • Save states (F1 to F11) made with an earlier version do not load in this one
  • Saved games in LOAD GAME, settings, keys and memory cards stay as they are
  • Bass starts at Reduced if you never chose one, a Bass you chose stays

Save states

  • LOAD GAME shows SAVE STATES under the saved games: the eleven slots F1 to F11
  • A slot's card shows the moment it was saved, the mission, the difficulty and when it was saved
  • In LOAD GAME a state loads at once
  • In play, SAVE STATES under RESUME MISSION in the pause menu shows the slots
  • A state can be saved there too, a load or an overwrite asks first
  • A state can be deleted there after a question
  • A state of another version shows as such and does not load

LOAD GAME with its save states:

LOAD GAME with its save states

The pause menu's save states:

The pause menu's save states

Mouse in the menus

Tip

The menus and the pause menu have a mouse pointer now: point at a row and click

The pointer on a saved game in LOAD GAME:

The menu pointer on a saved game

  • Pointing moves the menu's cursor, a click chooses
  • That works in every menu: the main menu and its screens, the pause menu, and the screens after a death or a finished mission
  • On a volume, a yes or no, a save's mission or a letter of its name, a left click steps it on and a right click back
  • The menus draw their own arrow, in the colours of their letters
  • Escape goes back: to the main menu from its screens, to the mission from the pause menu
  • The strafe keys, A and D in Modern controls, step left and right in the menus
  • PASSWORD shows the key or button that types each symbol
  • On PASSWORD, Backspace takes a symbol back, a pad's Left as before

PASSWORD with its keys:

PASSWORD before and after

Main menu

  • MEMORY CARD OPTIONS and CONTROLLER OPTIONS are gone
  • Keys and buttons are set in the launcher
  • Saves on the right card are found too, the game used to read only the left one
  • The game speaks of save data instead of a memory card: NO SAVE DATA, COULD NOT READ SAVES and the like

The main menu before and after

Gamepad names

  • Buttons are named after the pad you press last: Xbox, PlayStation, Nintendo or GameCube, in the launcher and in the game's menu
  • A Nintendo pad shows B, A, Y, X, L, R, ZL, ZR, Minus and Plus
  • The launcher moves through its pages with whichever pad you press
  • Linux: the launcher and the game show the game's icon

Audio

  • Bass starts at Reduced: the deepest rumble under 80 Hz is softer

Performance

  • With Render thread on, busy scenes take the processor about a tenth less time
  • With In-between frames on, the in-between pictures of a scene full of enemies take about a third less time to prepare and look exactly as before
  • Movies and the game's wait for the next frame take less processor time

Fixes

Keys set in the launcher

  • Keys set in the launcher work in the game again in an installed or portable copy, since 0.10.0 the game used the keys it ships with
  • A problem report holds your keys too

Movies and save states

  • A save state made in the middle of a movie loads without the risk of a crash

Sound

  • After fast-forward or a skipped intro the sound goes on without a short gap

Install

Your own Disruptor (USA, SLUS-00224) disc image is needed

Windows 10 or 11 x64

  • Download DisruptorRecomp-win-Setup.exe and run it
  • It installs the game into %LocalAppData%\DisruptorRecomp, with shortcuts on the desktop and in the Start menu
  • Your files are kept in %LocalAppData%\DisruptorRecompData
  • Or, without installing, unpack DisruptorRecomp-win-Portable.zip into a folder of its own and run Disruptor Recompiled.exe
  • The portable copy needs the Microsoft Visual C++ x64 Redistributable
  • The portable copy keeps your files in its data folder

Linux x64, glibc 2.35 or newer

  • Download DisruptorRecomp.AppImage
  • Make it executable: chmod +x DisruptorRecomp.AppImage
  • Run it
  • Your files are kept in ~/.local/share/DisruptorRecompData