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0.11.0
Download
| System | File |
|---|---|
| Windows 10 or 11 x64 | DisruptorRecomp-win-Setup.exe installs the launcher that updates itself |
| Windows, without installing | DisruptorRecomp-win-Portable.zip the launcher that updates itself, no install |
| Linux x64, glibc 2.35 or newer | DisruptorRecomp.AppImage the launcher that updates itself |
In this release
| Change | |
|---|---|
| Save states | The F1 to F11 slots in LOAD GAME and the pause menu: load, save, delete |
| Mouse in the menus | Point and click in every menu of the game |
| Main menu | No memory card or controller menus, saves on either card are found |
| Gamepad names | Buttons named as your pad prints them, Nintendo and GameCube pads included |
| Audio | Bass starts at Reduced |
| Performance | Less processor time in busy scenes and in movies |
| Fixes | Keys set in the launcher, a crash risk in movies, a gap in the sound |
Note
Before you update
- Save states (F1 to F11) made with an earlier version do not load in this one
- Saved games in LOAD GAME, settings, keys and memory cards stay as they are
- Bass starts at Reduced if you never chose one, a Bass you chose stays
Save states
- LOAD GAME shows SAVE STATES under the saved games: the eleven slots F1 to F11
- A slot's card shows the moment it was saved, the mission, the difficulty and when it was saved
- In LOAD GAME a state loads at once
- In play, SAVE STATES under RESUME MISSION in the pause menu shows the slots
- A state can be saved there too, a load or an overwrite asks first
- A state can be deleted there after a question
- A state of another version shows as such and does not load
LOAD GAME with its save states:
The pause menu's save states:
Mouse in the menus
Tip
The menus and the pause menu have a mouse pointer now: point at a row and click
The pointer on a saved game in LOAD GAME:
- Pointing moves the menu's cursor, a click chooses
- That works in every menu: the main menu and its screens, the pause menu, and the screens after a death or a finished mission
- On a volume, a yes or no, a save's mission or a letter of its name, a left click steps it on and a right click back
- The menus draw their own arrow, in the colours of their letters
- Escape goes back: to the main menu from its screens, to the mission from the pause menu
- The strafe keys, A and D in Modern controls, step left and right in the menus
- PASSWORD shows the key or button that types each symbol
- On PASSWORD, Backspace takes a symbol back, a pad's Left as before
PASSWORD with its keys:
Main menu
- MEMORY CARD OPTIONS and CONTROLLER OPTIONS are gone
- Keys and buttons are set in the launcher
- Saves on the right card are found too, the game used to read only the left one
- The game speaks of save data instead of a memory card: NO SAVE DATA, COULD NOT READ SAVES and the like
Gamepad names
- Buttons are named after the pad you press last: Xbox, PlayStation, Nintendo or GameCube, in the launcher and in the game's menu
- A Nintendo pad shows B, A, Y, X, L, R, ZL, ZR, Minus and Plus
- The launcher moves through its pages with whichever pad you press
- Linux: the launcher and the game show the game's icon
Audio
- Bass starts at Reduced: the deepest rumble under 80 Hz is softer
Performance
- With Render thread on, busy scenes take the processor about a tenth less time
- With In-between frames on, the in-between pictures of a scene full of enemies take about a third less time to prepare and look exactly as before
- Movies and the game's wait for the next frame take less processor time
Fixes
Keys set in the launcher
- Keys set in the launcher work in the game again in an installed or portable copy, since 0.10.0 the game used the keys it ships with
- A problem report holds your keys too
Movies and save states
- A save state made in the middle of a movie loads without the risk of a crash
Sound
- After fast-forward or a skipped intro the sound goes on without a short gap
Install
Your own Disruptor (USA, SLUS-00224) disc image is needed
Windows 10 or 11 x64
- Download DisruptorRecomp-win-Setup.exe and run it
- It installs the game into
%LocalAppData%\DisruptorRecomp, with shortcuts on the desktop and in the Start menu - Your files are kept in
%LocalAppData%\DisruptorRecompData - Or, without installing, unpack DisruptorRecomp-win-Portable.zip into a folder of its own and run
Disruptor Recompiled.exe - The portable copy needs the Microsoft Visual C++ x64 Redistributable
- The portable copy keeps your files in its
datafolder
Linux x64, glibc 2.35 or newer
- Download DisruptorRecomp.AppImage
- Make it executable:
chmod +x DisruptorRecomp.AppImage - Run it
- Your files are kept in
~/.local/share/DisruptorRecompData





