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Doc-sync: Model 100 across the remaining wiki spots The platform-add sync the story-page commit didn't cover — Home count, Roadmap (In-scope list + Shipped table row + gamedoc-count line), Project Overview (no-save-button list + count + Tandy lineup), File Structure (tree + layout table + shared-CSS count), Virtual Filesystem (Tandy menu row). Counts now 19 engines / 33 sub-systems / 327 gamedocs / 360 shared-CSS pages. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Doc sync (July 6th): gamedoc/page counts 317/349, JtyOne typed-command tally, 1K Chess sub-menu
Audit sync: CPC gamepad shim + full-height bezel; _shared listing gains gamepad shim + favicon
Platform swap: Vectrex out, Sega Master System in (counts, tables, trees)
File-Structure: add CONTRIBUTING/CODE_OF_CONDUCT + issue/PR templates to root tree
File-Structure: sync root tree (LICENSE/SECURITY/docs/packaging), fix PET row, add savestate helpers
Wiki: correct gamedoc page counts (321→317, 353→349)
Sync counts to current state: Electron now 6 snapshots (Repton 2 removed); genericise the Manic Miner COPY example Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Electron is 7 games (ElkJS's set), not 10; fix counts + keymap example
Drop VICE RUN/STOP + RESTORE soft-button mentions The on-screen buttons were removed (RUN/STOP/RESTORE aren't in-game keys); VICE keeps only the Scroll Lock/Pause keyboard remap. Updated the Esc-trap section, layout note, File-Structure line, and the jsbeeb/TRS-80 cross-refs.
File Structure: correct shared-CSS page count to 353
Sync wiki to the post-split bundle layout Updated File Structure, Project Overview, Emulators, Roadmap, Virtual Filesystem, and the atari800 / jsbeeb / WebMSX engine pages to name the per-machine bundles (atari400/atari800, msx1/msx2, bbcmicro/bbcmaster) and drop the stale "share one build" / ?machine= claims. Added a Packages pointer on Home. Historical done-logs left intact.
Sync Virtual-Filesystem + File-Structure to current state Virtual-Filesystem: add the Handheld Consoles category and TANDY parent (TRS-80 + CoCo), rebuild the menu tree to the current launcher layout, correct the sub-system count 28 -> 32. File-Structure: add gbc/lynx/gamegear dirs to the tree and per-emulator table; add the prosystem core to the _shared-ejs line.
Doc sync: fix stale CSS page count (305->350); note controls-accuracy pass File-Structure: the shared genx-controls.css now serves 350 pages (321 gamedocs + 29 controls.html), not 305. Roadmap: noted the 23/06/2026 gamedoc controls re-verification (standalone bundles had guessed keys; EmulatorJS bundles were already correct).
Doc sync: fill TRS-80 gaps missed by the original sync Roadmap scope list + shipped table + gamedoc count (321 pages / 32 sub-systems); Project-Overview save-state list; File-Structure tree + layout table. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audit doc sync (wiki): 7800 ProSystem migration, counts, bezels, WebMSX - Replace Emulator-JS7800 page with Emulator-EmulatorJS-7800-ProSystem (migrated to EmulatorJS + prosystem); fix index + sibling links - Engine count 19->18; EJS shared bundles 9/12 -> 13 (+prosystem core) - Bezels: every platform now bezeled (drop "three staging") - Rewrite WebMSX page for the stock-wmsx.js rebuild + Sinclair bezel - js7800 file-structure / VFS rows to EmulatorJS + ProSystem Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Docs: intellivision->intv, amstradcpc->cpc, cd emulators->cd systems Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Docs: emulators/ -> systems/ paths (dir renamed in main repo) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add Sega Game Gear wiki page; Roadmap handhelds shipped; 8-bit-feel scope Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add Atari Lynx (handy) wiki page + handheld counts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add Game Boy / GBC (gambatte) wiki page + Handheld Consoles counts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
VICE family: document the shared Commodore 1084S bezel Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2600 CRT bezel: 70s.png wired (first EJS-bundle bezel) Bezel count five -> six (70s/stella). Document the EJS-bezel technique on the Stella page and the Roadmap thread: EJS player in the screen hole + height-only canvas stretch — the template for bezeling the rest of the EJS family. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Sync EJS-bundle count to nine (Stella added) Eight -> Nine across Project-Overview / Emulators / Roadmap / File-Structure; add Stella to the cores list; refresh File-Structure's bezel line to the five wired (PC/Acorn/Pet/Amstrad/80s). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2600 migrated Javatari -> EmulatorJS + Stella New Emulator-Stella page (with the migration rationale); remove Emulator-Javatari. Engine count 20->19 across Home/Project-Overview/ Roadmap/Emulators. Repoint File-Structure / Virtual-Filesystem / Roadmap table to stella/. Reword WebMSX/JS7800 Javatari mentions. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Sync engine/core counts to 20/4 after PET migration; drop false PETSCII C64 claim Engine count went 19 -> 20 (pet2001 is now a standalone engine, no longer riding EmulatorJS). Updated Home, Project-Overview, Roadmap, Emulators, Emulator-VICE-family, File-Structure. Also corrected the "PETSCII Robots playable in the C64 version" line — it isn't shipped on any sub-system. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Scrub VICE xpet references across wiki after PET migration Roadmap, File-Structure, Virtual-Filesystem, and the EJS-NES-FCEUmm gotcha now describe the PET as running on Thomas Skibo's pet2001 (vanilla JS) rather than EmulatorJS + VICE xpet. The VICE family article and Emulators index already received the migration update. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Audit sync — bezel landing on prompt, wallpaper, odyssey2 layout fix - Roadmap: bezel item moves from 'planned' to 'first one landed (PC on prompt)' with the three-layer recipe sketch; remaining per-emulator pass still blocked. New entry for the 70s wallpaper. - Project-Overview: drop Tseng video BIOS line from the POST flow description (matches what init.js actually renders now). - File-Structure: _shared/ description acknowledges that the shared CSS is used by 305 pages (controls + gamedocs), not just controls. Adds bezels/ and textures/ subdirs to the tree. - Odyssey²: drop controls.html from the bundle layout — the file was never created; the corner link goes straight to gamedocs because every launch carries ?game=<key>.
Tidy Commands and File Structure pages Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Rewrite wiki in casual journey-style voice 19 new per-engine articles (one per emulator) + Emulators.md slimmed to an index linking them. Eight existing pages (Home, Project-Overview, File-Structure, Virtual-Filesystem, Commands, Font-System, Customising-the-Filesystem, Roadmap) rewritten in the same voice. Same coverage; project-narrative framing. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>