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Beta Release 16

Robosturm edited this page Oct 31, 2020 · 10 revisions

Get it here: https://github.com/Robosturm/Commander_Wars/releases/tag/Beta_16

Features

  • improved ai speed
  • ai now uses flares
  • added patrol ai stance for map editor units
  • added gamerule to enable/disable resupply of material via apc's/buildings etc. -> Disabled by default -> removed disabled resupply material from aw dc unit mod. -> Set it up via the rules instead
  • added achievement system and achievements. (and yes you can mod in new ones)
  • added keys for navigating in the editor selection panel
  • improved how jumping to next unit/building works.
  • new icons for some ingame menus -> Thx DerpyKong
  • improved several ui parts.

Bug Fixes

  • fixed transfer unit mod
  • fixed co beast
  • fixed resetting of ammo when loading a savegame
  • fixed andy's and caulder co description
  • fixed ai can stay on teleport tiles with transport units
  • fixed some ai cheating mechanism and improved silo usage of the ai
  • fixed some ui crashes and fixed some ui bugs
  • fixed power charging with charge rates smaller 1
  • fixed select all button for perk bann list
  • fixed aw dc weather mod now reduces the max movement points by 1 instead of increasing movement costs per terrain
  • fixed rare crashes caused by bad oxygine intrusive_pointer design
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