Beta Release 7
Robosturm edited this page Sep 29, 2019
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18 revisions
Released get it here Beta 7
- swapped weather icons. Thx Guradian Tempest
- added seperate value for changing the battle animation speed
- reworked the scaling function used to calculate the animation speed to be more linear.
- moved co banners to the game resource folder to make them moddable.
- changed tag search to only return tag entries on the wiki page
- changed buildlists to be default all avaible unless you changed them in the editor
- added better ip-info for multiplayer games
- more maps
- added more detailed mod description
- added fill cursor for the map editor
- massive image upgrade improving the quality of most sprites of units and buildings by miles.
- made ai attacking terrain editable
- added co bann lists. Applies to random co selection
- made ai decision trees moddable by beeing able to add more data to the predefined setup. Mainly useful for custom co's you wanna add
- added damage info text when attacking a unit with battleanimations turned off
- added watermines
- highly reduced sea unit costs. They can't move are always stealthed and explode when an enemy unit is close to them at the start of a turn
- changed cannonboat to be unable to transport unit and place watermines instead
- made transport planes to only unload units when it's on a street or airport. Credits go to Fairy here.
- added a empty co's for each faction so you can play with different army art styles. Credtis go to Fairy here.
- fixed road movement costs during snow
- fixed a script variable bug returning floats as int rendering sanjuro's D2D kinda useless.
- fixed a game crash when joining a co unit or to a co unit
- fixed a game crash when only one co is present with co-units
- fixed unit models shown for hidden units
- fixed unloading units in some rare scenarios. Thx XnKradst
- fixed weird battle animation impact with Sabaki healing against indirect units
- added several nullptr checks to make the game more stabke
- fixed several minor ui bugs
E-Mail-Contact: commanderwars@gmx.de ask for help here. :)