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Compatible Software (PowerPC.library version)
BULI edited this page Oct 31, 2022
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- MilkyTracker WOS port by Grelbfarlk
- nblood_wos port of Blood game (Aminet)
- DevilutionX WOS port of Diablo game version for WarpOS by Cowcat
- Star Wars Jedi Knight II: Jedi Outcast
- MasterOfOrion_WOS (Aminet)
- ScummVM 2.1 by Hedeon More demanding games like COMI run much better by compressing to OGG format
- Return to Castle Wolfenstein by the Great Cowcat
- Smokin' Guns 1.0 (Q3 Total converision)
- OpenArena
- Quake 3
- Hexen 2 GL
- QuakeGL
- Quake II Cowcat version
- Quake II Hyperion version also works with some mods from Aminet
- Stratagus by Wrangler, Bos Wars and Warcraft 2 tested
- Duke Nukem 3D by Wrangler
- WipeOut2097 Demo
- Wipeout2097 Full
- (Blitz)GlQuake Cowcat's 5.08 version recommended (-ahi option) Since 192+ more mods supported (e.g. Q1Arena)
- Heretic II Demo
- Heretic II Full
- Cybermand
- CyberPi
- Landscape
- WarpRace
- VoxelSpace
- PixelOMania
- ShowInfo
- AFinch
- AFlops
- wosdb
- FlashMandelWOS
- SysSpeed
- WhichAmiga
- WarpAMP
- AmigaAMP external WOS MP3 decoder (version 2.25 works fine with SoundBlaster 16 bit stereo++ output and Subspace PPC plugin)
- AmigaAMP V3 in combination with mpega.library. Also works, but slower, with external WOS MP3 decoder.
- DNetc
- chunkyppc.library
- Earth2140 Demo
- Earth2140 Full
- Warp3D-PPC
- WarpSCUMM / WarpSDL (Tested with tentacle)
- RippleWOS
- vbcc suite (vasm/vbcc/vlink/vc/objdump/vcs)
- Heretic hicolor mode doesn't work, requires 15 bpp mode (limitation of Voodoo 3)
- Heretic.elf (PowerUp version works with PUP emulation library under WOS). Faster than WOS heretic port. Bilinear and HiColor works fine (16bit PC on Voodoo).
- Crossfire II demo
- Crossfire II full (seems to work with FM801 PCI audio OK)
- Doggy
- AMP2 runs well, still unknown whether plugins work (DivX_3 works fine in AMP2 BETA- faster than FroggerNG, DVD works but sometime sound little crackling)
- FroggerNG - 512x384@16bpp DivX plays well, 640x480@16bpp MPEG-2 with MP2 Audio plays well
- Payback - Slows down to 603e speed due to audio hardware banging.
- Freespace The Great War (including cinematic)
- ScummVM WOS 0.7.1 - Tested with DOTT, Full Throttle, The Dig. COMI is not playable (yet) due to stuttering. (Seems to work with FM801 PCI Audio OK)
- WarpSNES (only use Paula 8-bit DMA)
- AmiGenerator runs near perfect (with 1MB of L2 cache) with args: frameskip 2 fragments 10 latency 10 freq 22050 simple (faster cards will run with simple off)
- Mame Amidog version runs well tested TMNT and Simpsons beat-em-ups, rate 22050 frameskip 1 or 2
- NeoMame Amidog version runs well with Neo Geo games with rate 22050 frameskip 2
- Nightlong PPC version (Needs screen promotion to 16-bit BE on Voodoo)
- Warp Emulation Suite (aka WES) WarpMame and WarpNeo Mame run well since 183 with args -blitppc -sr 22050 tested with D&D ToD, D&D SoM, Xmen Vs Street Fighter, AvP, etc http://caesar.logiqx.com/php/emulator.php?id=warpmame, requires speedhack executable or DisL2Flush=1 and -blitppc for good speed in later games. WarpMess works but is slow running Genesis.
- ADoomPPC (Doom I & II WADs)
- Apdf with ppc.library plugin, fixed in 185
- WarpHexen runs at 320x200, doesn't allow higher resolutions
- RTGMaster libraries - needs retesting
- PPCLibemu
- Stat
- WOSIdle
- WarpStat
- ShowTasks
- Warp3D_CPU_PPC (Read documentation carefully regarding env settings)
- WolfpacWOS runs fine with env:wolfpac/usertg = 1 (tested at 640x480 max)
- UltimatePPC (the program on Aminet, not the board).
- BogoMips (see git for source). 1016.96 yeah! :-P
- E-UAE (or UAEWOS 0.8.12). Tested with Workbench 3.9/RTG, AIBB, Test Drive, James Pond.
- FFMPEG
- GLMatrix
- SopoBlock
- SID4Amiga
- ProstationAudio seems to work, I think PPC is only used for importing MP3s
- Vmac old, slow, buggy and only supports AGA (working as intended)
- TrueReality (Nintendo64 emulator) - Mario64 works fine and looks good in high resolutions as 1024x768
- BOR WarpOS Aminet version
- Candy Factory Demo v1.54 Uses ppc.library Amiga Native Screen only. Only supports 320x256 images
- SULACO (by ENCORE- Amiga Demo WOS/WArp3D) works perfectly and really fast!
- By Night (by ENCORE- Amiga Demo WOS/Warp3D) works perfectly and really fast!
- Third Eye Conqueror (by Madwizards- Amiga Demo WOS/Warp3D)
- OpenBOR WOS
- Bermuda Syndrome
- Reminiscence port of Flashback engine
- Mini Metal Slug
- Exult
- Dosbox 0.74 various levels of performance based on PPC board installed and configuration options. Ragnarok will run as high as 19000 cycles without audio skipping depending on application. Apocalypse can go as high as 12000 cycles.
- ScummVM WOS 1.8.1 More demanding games like COMI run much better by compressing to OGG format. MT-32 emulation is stuttery on anything less than Ragnarok.
- DGen 1.31 Runs well on Sonnet/1M and faster. Does not run well on K1.
- PrBoom
- WarpDT WarpJPEG WarpPNG Sonnet needs to be initialized within the startup-sequence for this. Works slow. UPDATE: library now contains an experimental work-around for picture.datatype 45.17
- lha_wos 2.14 (2.15 is NOT on Aminet) packing uses too many context switches (to _LVOStricmp) to be fast. UPDATE: library now contains an experimental work-around.
- StormMesa CPU driver works (NOHW=1). 3D driver works with the demos when Warp3D/ForceVersion = 3 (In ENVARC:)
- Menobox HW Rendering sometimes causes diagonal lines or black window (StormMesa)
- GLTron has black boxes around text and pull down menus at the top of the screen are not visible. Playable. (StormMesa)
- Shogo full game works, sound is a little fast when characters are talking.
- Shogodemo game works, sound is a little fast
- MESS Amidog version runs slightly slow with sound on, rate 11025 frameskip 2 is playable or rate 22050 frameskip 3, runs very fast with sound off, tested with Genesis/Sonic
- Amidi PPC Software Driver works to play Midis via Workbench, using Amidi PPC Software Driver in Exult is very slow.
- Vaxen (PowerUP version of Hexen) runs very slow, -directcgx does not work, Midi and SFX work.
- SoftCinema now at least plays QT (Cinepak Radius) movies (tested with Shogo and FreeSpace movies).
- Tornado 3d-lots of issues
- FPSE games launch but lock up or have corrupted graphics in Interpretive mode, needs BE modes which work with some glitches. Compiler mode working in 203b. Syndicate Wars appears to be running well (no graphics or speed problems) in Compiler mode.
- Hollywood applications are pretty slow, tested with Fairies Screensaver and Fullscreen Alarm Clock
- Orbit in SW mode (StormMesa) not working with new version
- ADecentPPC - 060 version also does not work on development machine
- VICE-WarpOS - Program accesses $0. Apparently, it also crashes original WarpOS
- Space0.9b Program looks for a 15-bit mode
- OglBench
- Ifusion Crashes within the DSI exception handler. Adjusts SDR1 register (MMU) which is currently not supported.
- VoxelRace
- Bzip2
- UnRARWOS
- Warp Emulation Suite (aka WES) WarpNeoPocott needs testing