melonDS-android v0.7.0.rc3 Vulkan Full Stability, RetroAchievements Fixes & Much More! #90
Replies: 9 comments 12 replies
-
|
Testing on device Xiaomi 10t pro sd865, android 10, none of the renderer work,sw.gl.vk,compute all crashed.here is crash report hopefully help:*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** backtrace: |
Beta Was this translation helpful? Give feedback.
-
|
Found out not the renderer issue,it is custom bios course crash,turn off custom bios all renderer working. |
Beta Was this translation helpful? Give feedback.
-
|
Crashes even cleaning app storage and cache, Mario Kart is crashing at the moment of start the game after cinematic on my Xiaomi 10 T pro Snapdragon 865 Adreno 650 |
Beta Was this translation helpful? Give feedback.
-
|
There's a problem with Mega Man Zero collection I followed the troubleshooting instructions but it still won't start. It starts just by reinstalling and not changing anything but if you change any settings, it won't start again. |
Beta Was this translation helpful? Give feedback.
-
|
Unfortunately, this version won't add the DSiware ROMs and the DSi (Experimental) menu won't open. |
Beta Was this translation helpful? Give feedback.
-
|
Sands of Destruction seems to be just fine now. Phantasy Star Zero wouldn't show dialogue screens on the last build, but does now. However there is a sharp hitch every once in a while. You'll see it in the attached video screen-20260522-180403_Cut1.mp4 |
Beta Was this translation helpful? Give feedback.
-
|
Retroarch shaders don't look right. |
Beta Was this translation helpful? Give feedback.
-
Beta Was this translation helpful? Give feedback.
-
|
Has anyone tried this build on the Anbernic RG DS? Would it be possible to run melonDualDS on it with Vulkan? |
Beta Was this translation helpful? Give feedback.




Uh oh!
There was an error while loading. Please reload this page.
-
melonDS-android v0.7.0.rc3 is now available with major Vulkan stability improvements, high-resolution 3D on both DS screens, per-ROM settings, and a large RetroAchievements bug-fix pass.
Main Focus of this Release:
This RC focuses on stabilizing the custom Vulkan renderer and fixing the RetroAchievements integration.
Vulkan is now the recommended renderer for high internal resolution rendering, especially for games that use 3D on both DS screens. Unlike OpenGL, Vulkan can now render high-resolution 3D correctly on both the top and bottom screens when games switch or share 3D output between them, or in specific games like Golden Sun.
Example:
Top Screen on The Legend of Zelda: Spirit Tracks Intro:
OpenGL Internal Resolution 8x:
Vulkan Internal Resolution 8x:
Bottom Screen on Golden Sun Dark Dawn battle:
OpenGL Internal Resolution 8x:
Vulkan Internal Resolution 8x:
Top Screen in Pokémon HeartGold without video hacks:
OpenGL Internal Resolution 1x:
Vulkan Internal resolution 1x:
Bottom Screen: Pokémon Ranger: Shadows of Almia
OpenGL Internal Resolution 8x:
Vulkan Internal Resolution 8x:
RetroAchievements also received a large bug-fix pass. Achievement unlocks, score submissions, leaderboards, session handling, offline behavior, and achievement list handling should now be much more reliable.
Please test RetroAchievements heavily in this RC:
New Features:
Per-ROM settings:
In-game per-ROM settings menu:
New ROM list screen:
New emulation speed options:
Optional internal configuration backup:
RetroArch shader support for Vulkan:
.slangpshaders when using Vulkan.Vulkan Renderer Improvements:
Vulkan is now stable enough to be the recommended renderer.
High-resolution 3D now works on both DS screens.
The accelerated Vulkan pipeline was improved.
Better Vulkan frame presentation:
Major Vulkan visual fixes:
OpenGL Renderer:
OpenGL was restored closer to upstream behavior.
OpenGL remains a compatibility option.
Legacy OpenGL msha filter support was removed.
RetroAchievements:
This RC includes a large RetroAchievements bug-fix pass.
RetroAchievements should now be much more reliable, but I need help testing it across more games and accounts.
Please test:
RetroAchievements fixes and improvements:
Other Improvements:
Bug Fixes:
Upstream Changes:
Several upstream changes from @rafaelvcaetano were integrated into this release.
Integrated upstream commits:
496cdc64feff05fa00279eaf245f14d31f7fa2140d9ddfdd73c55f6cacc042551e1d01a4d7183b4cb29ced5526c9e259db11661fd5f7adee001c03b7c93f341d610c47b7d0d8f6c75926b959ad16373c97417b974a97f06504c9fbde7c2055279961fcad7a026940008939cd038b5246e8996211950d2631d2f4066225de68352c9129b70af714ff3bf6a553cb35ae8f5477eec8f5c5a109225c1c980a52268301e656576c069a01da56469b9670e77502dea9e2Notes:
.slangpshader support is available through Vulkan.Testing Needed:
Please help test RC3 before the final 0.7.0 release.
The most important things to test are:
When reporting bugs, please include:
Support & Early Access
Thank you to everyone helping test the Release Candidate builds.
Your reports are what make it possible to stabilize Vulkan, improve RetroAchievements, and prepare this release for the final 0.7.0 version.
Patreon supporters get early access builds and help guide testing before public releases.
Thank you for supporting the project and helping improve melonDS Android.
This discussion was created from the release melonDS-android v0.7.0.rc3 Vulkan Full Stability, RetroAchievements Fixes & Much More!.
Beta Was this translation helpful? Give feedback.
All reactions