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The svgs are rescaled to fit in a 1920x1080 rectangle.
The nodes and edges are generated. Info such as room aliases and more strict types are reattached to rooms.
Step 3
The svgs are deserialized locally and placed in the visualizer to be in geo-coordinates.
Step 4
The svgs are deserialized to and tested in staging.
Step 5
The svgs are deserialized to and used in production.