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- [e268939]: type fields, add get_liquids_at function, add liquids.lua example, add ENTITY_MASK enum in C++ (Estebanfer) #392
- [5f3eed6]: Rename MASK::NONE to MASK::ANY (Estebanfer) #392
- [1ca5c18]: add util function for enum class masks, fix get_liquids_at OOB check (Estebanfer) #392
- [4444eb9]: Change check to compare as integer after converting, use g_level_max_* for type size (Estebanfer) #392
- [ad8a42a]: Change
get_liquids_atsignature, update docs and example (Estebanfer) #392 - [2bf11fb]: fix some links in the doc (Mr-Auto) #405
- [5ba589c]: fix autodoc build workflow (Estebanfer) #406
- [9e26c5d]: update slate[no ci] (github-actions[bot]) #406
- [47dcb27]: use floats for literals in get_liquids_at (Estebanfer) #392
- [eda4517]: update slate[no ci] (github-actions[bot])
- [0d18191]: fix
//in link being replaced by the new line (Mr-Auto) #405 - [77febfb]: add
is_activemethod forOnline(Mr-Auto) #407 - [8e62788]: Implement
HeapBasestruct, changesavestateusingHeapBase, fix save/load save state saving/loading from/to slot 5 which is not guaranteed to be the main after online session (Mr-Auto) #407 - [fb730a3]: fix overlunky initializing UI to fast @estebanfer (Mr-Auto) #407
- [0862cab]: HeapBase get rid of
get_local, renameget_local_safetoget, removeread_prngand someget_frame_countfromState, removeget_frame_countfrom rpc (Mr-Auto) #407 - [ba998d3]: Fix some Actions warnings (spelunky-fyi#404) (Malacath-92) #404
- [6d7c873]: move API init out of
State::get, remove leftoverSpelunky_UpdateLiquidOutOfBoundsBugfix(Mr-Auto) #407 - [bf47001]: move
get_correct_liquid_enginetoLiquidPhysics(Mr-Auto) #407 - [9768916]: fix
abs_positionbeing wrong in certain frame/sub frame situations (Mr-Auto) #409 - [0283d0e]: improve
illumination.lua(Mr-Auto) #410 - [b50e2fa]: simplify
refresh_illumination, update doc (Mr-Auto) #407 - [2be334a]: update slate[no ci] (github-actions[bot])
- [62e872e]: move
layerfromStatetoStateMemory, removeflags,set_flags,set_pause,get_offsetfrom theState(Mr-Auto) #407 - [a24ede2]: fix
get_framecomment (Mr-Auto) #407 - [7dd2036]: move copying HeapBase and heap clone hook into
thread_utils(Mr-Auto) #407 - [e993b59]: some save state changes, exposing prng and frame of the saved state (Mr-Auto) #407
- [e1862a4]: get rid of prng getter, also change
seed_prngto use local (Mr-Auto) #407 - [c4b5e9c]: Some extra renderer stuff (Mr-Auto) #407
- [320b2f9]: move camera function to
Camera, also fold some one line functions in lua_vm (Mr-Auto) #407 - [b711e82]: move
lowbias32to rpc, move and renamefix_liquid_out_of_boundstoremove_liquid_oob, moveAPI::initto the end of state.cpp (Mr-Auto) #407 - [d4b6044]: move
enum_to_layerdeclaration to aliases, move last stand alone functions in state.hpp to namespace (Mr-Auto) #407 - [36a9dab]: move
warp,set_seedtoStateMemory. Move and renameState::findtoStateMemory::get_entity, move the rest of the function to theAPInamespace (Mr-Auto) #407 - [d907986]: remove
State::get_frame_count, make event deal with HeapBase instead of state (Mr-Auto) #407 - [90f4f4f]: get rid of
State(Mr-Auto) #407 - [6a6eda8]: rename
thread_utilstoheap_baseand mess around with some#include(Mr-Auto) #407 - [bf6c489]: fix
get_global_framereturn in doc (Mr-Auto) #407 - [b21287c]: use
get_state_ptrinrender_apisince we only use state and only once at that (Mr-Auto) #407 - [6104fea]: fix
info_dump(Mr-Auto) #407 - [f84aed2]: switch
OnHeapPointermethoddecodewithdecode_localand name itdecode_main(Mr-Auto) #407 - [d47fe85]: f you visual studio (Mr-Auto) #407
- [b122a33]: move
set_jetpack_fueltoPowerupCapableand make it only affect the worn jetpack (Mr-Auto) #413 - [492faa0]: add
DOOR_EGGSHIP, DOOR_EGGSHIP_ATREZZO, DOOR_EGGSHIP_ROOMforDoor:unlock(Mr-Auto) #413 - [[...