|
| 1 | +api.controller = function($scope) { |
| 2 | + var c = this; |
| 3 | + var canvas, ctx; |
| 4 | + var drawing = false; |
| 5 | + var lastPos = { x: 0, y: 0 }; |
| 6 | + |
| 7 | + // Initialize after DOM is ready |
| 8 | + c.$onInit = function() { |
| 9 | + setTimeout(function() { |
| 10 | + canvas = document.getElementById('signature-pad'); |
| 11 | + if (!canvas) return; |
| 12 | + |
| 13 | + // Get 2D drawing context |
| 14 | + ctx = canvas.getContext('2d'); |
| 15 | + ctx.lineWidth = 2; |
| 16 | + ctx.strokeStyle = '#000'; |
| 17 | + |
| 18 | + // Mouse event listeners |
| 19 | + canvas.addEventListener('mousedown', startDraw); |
| 20 | + canvas.addEventListener('mousemove', draw); |
| 21 | + canvas.addEventListener('mouseup', endDraw); |
| 22 | + |
| 23 | + // Touch event listeners (for mobile/tablet) |
| 24 | + canvas.addEventListener('touchstart', startDraw); |
| 25 | + canvas.addEventListener('touchmove', draw); |
| 26 | + canvas.addEventListener('touchend', endDraw); |
| 27 | + }, 200); |
| 28 | + }; |
| 29 | + |
| 30 | + // Get drawing position based on mouse or touch input |
| 31 | + function getPosition(event) { |
| 32 | + var rect = canvas.getBoundingClientRect(); |
| 33 | + if (event.touches && event.touches[0]) { |
| 34 | + return { |
| 35 | + x: event.touches[0].clientX - rect.left, |
| 36 | + y: event.touches[0].clientY - rect.top |
| 37 | + }; |
| 38 | + } |
| 39 | + return { |
| 40 | + x: event.clientX - rect.left, |
| 41 | + y: event.clientY - rect.top |
| 42 | + }; |
| 43 | + } |
| 44 | + |
| 45 | + // Start drawing when mouse/touch pressed |
| 46 | + function startDraw(e) { |
| 47 | + drawing = true; |
| 48 | + lastPos = getPosition(e); |
| 49 | + } |
| 50 | + |
| 51 | + // Draw line on canvas while dragging |
| 52 | + function draw(e) { |
| 53 | + if (!drawing) return; |
| 54 | + e.preventDefault(); // Prevent page scrolling on touch |
| 55 | + var pos = getPosition(e); |
| 56 | + ctx.beginPath(); |
| 57 | + ctx.moveTo(lastPos.x, lastPos.y); |
| 58 | + ctx.lineTo(pos.x, pos.y); |
| 59 | + ctx.stroke(); |
| 60 | + lastPos = pos; |
| 61 | + } |
| 62 | + |
| 63 | + // Stop drawing when mouse/touch released |
| 64 | + function endDraw() { |
| 65 | + drawing = false; |
| 66 | + } |
| 67 | + |
| 68 | + // Clear the canvas |
| 69 | + c.clearSignature = function() { |
| 70 | + if (ctx) ctx.clearRect(0, 0, canvas.width, canvas.height); |
| 71 | + drawing = false; |
| 72 | + }; |
| 73 | + |
| 74 | + // Convert signature to base64 image and attach |
| 75 | + c.attachSignature = function() { |
| 76 | + if (!ctx) return alert("Canvas not initialized."); |
| 77 | + var data = canvas.toDataURL('image/png'); // Get base64 encoded image |
| 78 | + alert("Signature captured successfully. It will be attached after submission.\n\n" + data); |
| 79 | + }; |
| 80 | +}; |
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