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Loading Time Reduction for Games

Simon (darkside) Jackson edited this page Aug 21, 2020 · 6 revisions

Loading Time Reduction for Windows Phone 7 Games

Area Submitted Type
Performance & Optimization 12/10/2010 Article

Article Overview

Applications on mobile devices typically require low-friction entry and exit, allowing for quick and responsive experiences. Unlike console or PC games, where the user can invest hours in a single game session, use of applications on mobile devices is often on the order of seconds to minutes. Users can become frustrated when too much of these brief experiences is spent loading screens or performing other non-interactive activities.

To support this, the Windows Phone Application Certification Requirements provides requirements for responsiveness at launch time. This white paper discusses the intent of the requirements, as well as several best-practice techniques for reducing loading times.

All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).

Download Size Description
LoadingTimeReduction_WP7_XNAGS.docx 0.06MB Loading Time Reduction Article for Windows Phone.
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